package wait import ( "context" "strings" "time" ) // Implement interface var _ Strategy = (*ExitStrategy)(nil) var _ StrategyTimeout = (*ExitStrategy)(nil) // ExitStrategy will wait until container exit type ExitStrategy struct { // all Strategies should have a timeout to avoid waiting infinitely timeout *time.Duration // additional properties PollInterval time.Duration } // NewExitStrategy constructs with polling interval of 100 milliseconds without timeout by default func NewExitStrategy() *ExitStrategy { return &ExitStrategy{ PollInterval: defaultPollInterval(), } } // fluent builders for each property // since go has neither covariance nor generics, the return type must be the type of the concrete implementation // this is true for all properties, even the "shared" ones // WithExitTimeout can be used to change the default exit timeout func (ws *ExitStrategy) WithExitTimeout(exitTimeout time.Duration) *ExitStrategy { ws.timeout = &exitTimeout return ws } // WithPollInterval can be used to override the default polling interval of 100 milliseconds func (ws *ExitStrategy) WithPollInterval(pollInterval time.Duration) *ExitStrategy { ws.PollInterval = pollInterval return ws } // ForExit is the default construction for the fluid interface. // // For Example: // // wait. // ForExit(). // WithPollInterval(1 * time.Second) func ForExit() *ExitStrategy { return NewExitStrategy() } func (ws *ExitStrategy) Timeout() *time.Duration { return ws.timeout } // WaitUntilReady implements Strategy.WaitUntilReady func (ws *ExitStrategy) WaitUntilReady(ctx context.Context, target StrategyTarget) (err error) { if ws.timeout != nil { var cancel context.CancelFunc ctx, cancel = context.WithTimeout(ctx, *ws.timeout) defer cancel() } for { select { case <-ctx.Done(): return ctx.Err() default: state, err := target.State(ctx) if err != nil { if !strings.Contains(err.Error(), "No such container") { return err } else { return nil } } if state.Running { time.Sleep(ws.PollInterval) continue } return nil } } }