2019-12-31 16:14:05 +00:00
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// +build windows
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package sequences
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import (
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"syscall"
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)
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var (
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kernel32Dll *syscall.LazyDLL = syscall.NewLazyDLL("Kernel32.dll")
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setConsoleMode *syscall.LazyProc = kernel32Dll.NewProc("SetConsoleMode")
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)
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func EnableVirtualTerminalProcessing(stream syscall.Handle, enable bool) error {
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const ENABLE_VIRTUAL_TERMINAL_PROCESSING uint32 = 0x4
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var mode uint32
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err := syscall.GetConsoleMode(syscall.Stdout, &mode)
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if err != nil {
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return err
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}
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if enable {
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mode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING
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} else {
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mode &^= ENABLE_VIRTUAL_TERMINAL_PROCESSING
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}
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2020-09-06 12:53:53 +00:00
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ret, _, err := setConsoleMode.Call(uintptr(stream), uintptr(mode))
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2019-12-31 16:14:05 +00:00
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if ret == 0 {
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return err
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}
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return nil
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}
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