package throttle import "math" type SteeringProcessor struct { minThrottle, maxThrottle float32 } // Process compute throttle from steering value func (sp *SteeringProcessor) Process(steering float32) float32 { absSteering := math.Abs(float64(steering)) return sp.minThrottle + float32(float64(sp.maxThrottle-sp.minThrottle)*(1-absSteering)) }