2013-09-27 23:09:38 +00:00
|
|
|
package goupnp
|
|
|
|
|
|
|
|
import (
|
|
|
|
"bufio"
|
|
|
|
"bytes"
|
|
|
|
"fmt"
|
|
|
|
"log"
|
|
|
|
"net"
|
|
|
|
"net/http"
|
|
|
|
"sync"
|
|
|
|
"time"
|
|
|
|
)
|
|
|
|
|
|
|
|
// HTTPUClient is a client for dealing with HTTPU (HTTP over UDP). Its typical
|
|
|
|
// function is for HTTPMU, and particularly SSDP.
|
|
|
|
type HTTPUClient struct {
|
|
|
|
connLock sync.Mutex // Protects use of conn.
|
|
|
|
conn net.PacketConn
|
|
|
|
}
|
|
|
|
|
|
|
|
// NewHTTPUClient creates a new HTTPUClient, opening up a new UDP socket for the
|
|
|
|
// purpose.
|
|
|
|
func NewHTTPUClient() (*HTTPUClient, error) {
|
|
|
|
conn, err := net.ListenPacket("udp", ":0")
|
|
|
|
if err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
return &HTTPUClient{conn: conn}, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// Close shuts down the client. The client will no longer be useful following
|
|
|
|
// this.
|
|
|
|
func (httpu *HTTPUClient) Close() error {
|
|
|
|
httpu.connLock.Lock()
|
|
|
|
defer httpu.connLock.Unlock()
|
|
|
|
return httpu.conn.Close()
|
|
|
|
}
|
|
|
|
|
|
|
|
// Do performs a request. The timeout is how long to wait for before returning
|
|
|
|
// the responses that were received. An error is only returned for failing to
|
|
|
|
// send the request. Failures in receipt simply do not add to the resulting
|
|
|
|
// responses.
|
|
|
|
//
|
|
|
|
// Note that at present only one concurrent connection will happen per
|
|
|
|
// HTTPUClient.
|
|
|
|
func (httpu *HTTPUClient) Do(req *http.Request, timeout time.Duration, numSends int) ([]*http.Response, error) {
|
|
|
|
httpu.connLock.Lock()
|
|
|
|
defer httpu.connLock.Unlock()
|
|
|
|
|
|
|
|
var requestBuf bytes.Buffer
|
|
|
|
if err := req.Write(&requestBuf); err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
destAddr, err := net.ResolveUDPAddr("udp", req.Host)
|
|
|
|
if err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
if err = httpu.conn.SetDeadline(time.Now().Add(timeout)); err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
|
|
|
|
// Send request.
|
|
|
|
for i := 0; i < numSends; i++ {
|
|
|
|
if n, err := httpu.conn.WriteTo(requestBuf.Bytes(), destAddr); err != nil {
|
|
|
|
return nil, err
|
|
|
|
} else if n < len(requestBuf.Bytes()) {
|
|
|
|
return nil, fmt.Errorf("httpu: wrote %d bytes rather than full %d in request",
|
|
|
|
n, len(requestBuf.Bytes()))
|
|
|
|
}
|
2013-09-28 16:57:51 +00:00
|
|
|
time.Sleep(5 * time.Millisecond)
|
2013-09-27 23:09:38 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// Await responses until timeout.
|
|
|
|
var responses []*http.Response
|
|
|
|
responseBytes := make([]byte, 2048)
|
|
|
|
for {
|
|
|
|
// 2048 bytes should be sufficient for most networks.
|
|
|
|
n, _, err := httpu.conn.ReadFrom(responseBytes)
|
|
|
|
if err != nil {
|
|
|
|
if err, ok := err.(net.Error); ok && err.Timeout() {
|
|
|
|
break
|
|
|
|
}
|
|
|
|
log.Print("httpu: error while receiving response: %v", err)
|
|
|
|
// Sleep in case this is a persistent error to avoid pegging CPU until deadline.
|
|
|
|
time.Sleep(10 * time.Millisecond)
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
|
|
|
|
// Parse response.
|
|
|
|
response, err := http.ReadResponse(bufio.NewReader(bytes.NewBuffer(responseBytes[:n])), req)
|
|
|
|
if err != nil {
|
|
|
|
log.Print("httpu: error while parsing response: %v", err)
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
|
|
|
|
responses = append(responses, response)
|
|
|
|
}
|
|
|
|
return responses, err
|
|
|
|
}
|