250 lines
7.0 KiB
XML
250 lines
7.0 KiB
XML
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<?xml version="1.0" encoding="utf-8"?>
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<scpd xmlns="urn:schemas-upnp-org:service-1-0">
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<specVersion>
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<major>1</major>
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<minor>0</minor>
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</specVersion>
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<actionList>
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<action>
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<name>PlayAs</name>
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<argumentList>
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<argument>
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<name>Mode</name>
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<direction>in</direction>
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<relatedStateVariable>A_ARG_TYPE_string</relatedStateVariable>
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</argument>
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<argument>
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<name>Command</name>
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<direction>in</direction>
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<relatedStateVariable>A_ARG_TYPE_string</relatedStateVariable>
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</argument>
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</argumentList>
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</action>
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<action>
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<name>Play</name>
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</action>
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<action>
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<name>Pause</name>
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</action>
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<action>
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<name>Stop</name>
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</action>
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<action>
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<name>SkipNext</name>
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</action>
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<action>
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<name>SkipPrevious</name>
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</action>
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<action>
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<name>SetRepeat</name>
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<argumentList>
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<argument>
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<name>Repeat</name>
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<direction>in</direction>
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<relatedStateVariable>Repeat</relatedStateVariable>
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</argument>
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</argumentList>
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</action>
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<action>
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<name>SetShuffle</name>
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<argumentList>
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<argument>
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<name>Shuffle</name>
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<direction>in</direction>
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<relatedStateVariable>Shuffle</relatedStateVariable>
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</argument>
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</argumentList>
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</action>
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<action>
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<name>SeekSecondAbsolute</name>
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<argumentList>
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<argument>
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<name>StreamId</name>
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<direction>in</direction>
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<relatedStateVariable>StreamId</relatedStateVariable>
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</argument>
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<argument>
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<name>SecondAbsolute</name>
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<direction>in</direction>
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<relatedStateVariable>A_ARG_TYPE_uint</relatedStateVariable>
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</argument>
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</argumentList>
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</action>
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<action>
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<name>SeekSecondRelative</name>
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<argumentList>
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<argument>
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<name>StreamId</name>
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<direction>in</direction>
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<relatedStateVariable>StreamId</relatedStateVariable>
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</argument>
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<argument>
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<name>SecondRelative</name>
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<direction>in</direction>
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<relatedStateVariable>A_ARG_TYPE_int</relatedStateVariable>
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</argument>
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</argumentList>
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</action>
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<action>
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<name>TransportState</name>
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<argumentList>
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<argument>
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<name>State</name>
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<direction>out</direction>
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<relatedStateVariable>TransportState</relatedStateVariable>
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</argument>
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</argumentList>
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</action>
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<action>
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<name>Modes</name>
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<argumentList>
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<argument>
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<name>Modes</name>
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<direction>out</direction>
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<relatedStateVariable>Modes</relatedStateVariable>
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</argument>
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</argumentList>
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</action>
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<action>
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<name>ModeInfo</name>
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<argumentList>
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<argument>
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<name>CanSkipNext</name>
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<direction>out</direction>
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<relatedStateVariable>CanSkipNext</relatedStateVariable>
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</argument>
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<argument>
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<name>CanSkipPrevious</name>
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<direction>out</direction>
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<relatedStateVariable>CanSkipPrevious</relatedStateVariable>
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</argument>
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<argument>
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<name>CanRepeat</name>
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<direction>out</direction>
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<relatedStateVariable>CanRepeat</relatedStateVariable>
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</argument>
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<argument>
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<name>CanShuffle</name>
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<direction>out</direction>
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<relatedStateVariable>CanShuffle</relatedStateVariable>
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</argument>
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</argumentList>
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</action>
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<action>
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<name>StreamInfo</name>
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<argumentList>
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<argument>
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<name>StreamId</name>
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<direction>out</direction>
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<relatedStateVariable>StreamId</relatedStateVariable>
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</argument>
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<argument>
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<name>CanSeek</name>
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<direction>out</direction>
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<relatedStateVariable>CanSeek</relatedStateVariable>
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</argument>
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<argument>
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<name>CanPause</name>
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<direction>out</direction>
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<relatedStateVariable>CanPause</relatedStateVariable>
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</argument>
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</argumentList>
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</action>
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<action>
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<name>StreamId</name>
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<argumentList>
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<argument>
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<name>StreamId</name>
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<direction>out</direction>
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<relatedStateVariable>StreamId</relatedStateVariable>
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</argument>
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</argumentList>
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</action>
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<action>
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<name>Repeat</name>
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<argumentList>
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<argument>
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<name>Repeat</name>
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<direction>out</direction>
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<relatedStateVariable>Repeat</relatedStateVariable>
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</argument>
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</argumentList>
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</action>
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<action>
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<name>Shuffle</name>
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<argumentList>
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<argument>
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<name>Shuffle</name>
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<direction>out</direction>
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<relatedStateVariable>Shuffle</relatedStateVariable>
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</argument>
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</argumentList>
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</action>
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</actionList>
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<serviceStateTable>
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<stateVariable sendEvents="yes">
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<name>Modes</name>
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<dataType>string</dataType>
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</stateVariable>
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<stateVariable sendEvents="yes">
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<name>CanSkipNext</name>
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<dataType>boolean</dataType>
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</stateVariable>
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<stateVariable sendEvents="yes">
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<name>CanSkipPrevious</name>
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<dataType>boolean</dataType>
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</stateVariable>
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<stateVariable sendEvents="yes">
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<name>CanRepeat</name>
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<dataType>boolean</dataType>
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</stateVariable>
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<stateVariable sendEvents="yes">
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<name>CanShuffle</name>
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<dataType>boolean</dataType>
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</stateVariable>
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<stateVariable sendEvents="yes">
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<name>StreamId</name>
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<dataType>ui4</dataType>
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</stateVariable>
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<stateVariable sendEvents="yes">
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<name>CanSeek</name>
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<dataType>boolean</dataType>
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</stateVariable>
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<stateVariable sendEvents="yes">
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<name>CanPause</name>
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<dataType>boolean</dataType>
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</stateVariable>
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<stateVariable sendEvents="yes">
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<name>TransportState</name>
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<dataType>string</dataType>
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<allowedValueList>
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<allowedValue>Playing</allowedValue>
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<allowedValue>Paused</allowedValue>
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<allowedValue>Stopped</allowedValue>
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<allowedValue>Buffering</allowedValue>
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<allowedValue>Waiting</allowedValue>
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</allowedValueList>
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</stateVariable>
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<stateVariable sendEvents="yes">
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<name>Repeat</name>
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<dataType>boolean</dataType>
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</stateVariable>
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<stateVariable sendEvents="yes">
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<name>Shuffle</name>
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<dataType>boolean</dataType>
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</stateVariable>
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<stateVariable sendEvents="no">
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<name>A_ARG_TYPE_uint</name>
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<dataType>ui4</dataType>
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</stateVariable>
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<stateVariable sendEvents="no">
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<name>A_ARG_TYPE_int</name>
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<dataType>i4</dataType>
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</stateVariable>
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<stateVariable sendEvents="no">
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<name>A_ARG_TYPE_string</name>
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<dataType>string</dataType>
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</stateVariable>
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</serviceStateTable>
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</scpd>
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