Fix uint out of value parsing for > 4 GiB traffic usage
This commit is contained in:
@ -47,6 +47,15 @@ func UnmarshalUi4(s string) (uint32, error) {
|
||||
return uint32(v), err
|
||||
}
|
||||
|
||||
func MarshalUi8(v uint64) (string, error) {
|
||||
return strconv.FormatUint(v, 10), nil
|
||||
}
|
||||
|
||||
func UnmarshalUi8(s string) (uint64, error) {
|
||||
v, err := strconv.ParseUint(s, 10, 64)
|
||||
return uint64(v), err
|
||||
}
|
||||
|
||||
func MarshalI1(v int8) (string, error) {
|
||||
return strconv.FormatInt(int64(v), 10), nil
|
||||
}
|
||||
|
Reference in New Issue
Block a user