goupnp/ssdp/ssdp.go

108 lines
3.2 KiB
Go

package ssdp
import (
"context"
"errors"
"log"
"net/http"
"net/url"
"strconv"
"time"
)
const (
ssdpDiscover = `"ssdp:discover"`
ntsAlive = `ssdp:alive`
ntsByebye = `ssdp:byebye`
ntsUpdate = `ssdp:update`
ssdpUDP4Addr = "239.255.255.250:1900"
ssdpSearchPort = 1900
methodSearch = "M-SEARCH"
methodNotify = "NOTIFY"
// SSDPAll is a value for searchTarget that searches for all devices and services.
SSDPAll = "ssdp:all"
// UPNPRootDevice is a value for searchTarget that searches for all root devices.
UPNPRootDevice = "upnp:rootdevice"
)
// HTTPUClient is the interface required to perform HTTP-over-UDP requests.
type HTTPUClient interface {
Do(
req *http.Request,
timeout time.Duration,
numSends int,
) ([]*http.Response, error)
}
// SSDPRawSearchCtx performs a fairly raw SSDP search request, and returns the
// unique response(s) that it receives. Each response has the requested
// searchTarget, a USN, and a valid location. maxWaitSeconds states how long to
// wait for responses in seconds, and must be a minimum of 1 (the
// implementation waits an additional 100ms for responses to arrive), 2 is a
// reasonable value for this. numSends is the number of requests to send - 3 is
// a reasonable value for this.
func SSDPRawSearchCtx(
ctx context.Context,
httpu HTTPUClient,
searchTarget string,
maxWaitSeconds int,
numSends int,
) ([]*http.Response, error) {
if maxWaitSeconds < 1 {
return nil, errors.New("ssdp: maxWaitSeconds must be >= 1")
}
req := (&http.Request{
Method: methodSearch,
// TODO: Support both IPv4 and IPv6.
Host: ssdpUDP4Addr,
URL: &url.URL{Opaque: "*"},
Header: http.Header{
// Putting headers in here avoids them being title-cased.
// (The UPnP discovery protocol uses case-sensitive headers)
"HOST": []string{ssdpUDP4Addr},
"MX": []string{strconv.FormatInt(int64(maxWaitSeconds), 10)},
"MAN": []string{ssdpDiscover},
"ST": []string{searchTarget},
},
}).WithContext(ctx)
allResponses, err := httpu.Do(req, time.Duration(maxWaitSeconds)*time.Second+100*time.Millisecond, numSends)
if err != nil {
return nil, err
}
isExactSearch := searchTarget != SSDPAll && searchTarget != UPNPRootDevice
seenIDs := make(map[string]bool)
var responses []*http.Response
for _, response := range allResponses {
if response.StatusCode != 200 {
log.Printf("ssdp: got response status code %q in search response", response.Status)
continue
}
if st := response.Header.Get("ST"); isExactSearch && st != searchTarget {
continue
}
usn := response.Header.Get("USN")
loc, err := response.Location()
if err != nil {
// No usable location in search response - discard.
continue
}
id := loc.String() + "\x00" + usn
if _, alreadySeen := seenIDs[id]; !alreadySeen {
seenIDs[id] = true
responses = append(responses, response)
}
}
return responses, nil
}
// SSDPRawSearch is the legacy version of SSDPRawSearchCtx, but uses
// context.Background() as the context.
func SSDPRawSearch(httpu HTTPUClient, searchTarget string, maxWaitSeconds int, numSends int) ([]*http.Response, error) {
return SSDPRawSearchCtx(context.Background(), httpu, searchTarget, maxWaitSeconds, numSends)
}