build: upgrade dependencies and build with go 1.21

This commit is contained in:
2023-08-21 23:04:28 +02:00
parent ddc5ee91e5
commit 3942b32843
1201 changed files with 129198 additions and 39613 deletions

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vendor/github.com/moby/patternmatcher/LICENSE generated vendored Normal file
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Apache License
Version 2.0, January 2004
https://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
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"You" (or "Your") shall mean an individual or Legal Entity
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form, that is based on (or derived from) the Work and for which the
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represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
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Licensor for the purpose of discussing and improving the Work, but
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designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
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worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
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worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
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of the following places: within a NOTICE text file distributed
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of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
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as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
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the terms of any separate license agreement you may have executed
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vendor/github.com/moby/patternmatcher/NOTICE generated vendored Normal file
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474
vendor/github.com/moby/patternmatcher/patternmatcher.go generated vendored Normal file
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package patternmatcher
import (
"errors"
"os"
"path/filepath"
"regexp"
"strings"
"text/scanner"
"unicode/utf8"
)
// escapeBytes is a bitmap used to check whether a character should be escaped when creating the regex.
var escapeBytes [8]byte
// shouldEscape reports whether a rune should be escaped as part of the regex.
//
// This only includes characters that require escaping in regex but are also NOT valid filepath pattern characters.
// Additionally, '\' is not excluded because there is specific logic to properly handle this, as it's a path separator
// on Windows.
//
// Adapted from regexp::QuoteMeta in go stdlib.
// See https://cs.opensource.google/go/go/+/refs/tags/go1.17.2:src/regexp/regexp.go;l=703-715;drc=refs%2Ftags%2Fgo1.17.2
func shouldEscape(b rune) bool {
return b < utf8.RuneSelf && escapeBytes[b%8]&(1<<(b/8)) != 0
}
func init() {
for _, b := range []byte(`.+()|{}$`) {
escapeBytes[b%8] |= 1 << (b / 8)
}
}
// PatternMatcher allows checking paths against a list of patterns
type PatternMatcher struct {
patterns []*Pattern
exclusions bool
}
// New creates a new matcher object for specific patterns that can
// be used later to match against patterns against paths
func New(patterns []string) (*PatternMatcher, error) {
pm := &PatternMatcher{
patterns: make([]*Pattern, 0, len(patterns)),
}
for _, p := range patterns {
// Eliminate leading and trailing whitespace.
p = strings.TrimSpace(p)
if p == "" {
continue
}
p = filepath.Clean(p)
newp := &Pattern{}
if p[0] == '!' {
if len(p) == 1 {
return nil, errors.New("illegal exclusion pattern: \"!\"")
}
newp.exclusion = true
p = p[1:]
pm.exclusions = true
}
// Do some syntax checking on the pattern.
// filepath's Match() has some really weird rules that are inconsistent
// so instead of trying to dup their logic, just call Match() for its
// error state and if there is an error in the pattern return it.
// If this becomes an issue we can remove this since its really only
// needed in the error (syntax) case - which isn't really critical.
if _, err := filepath.Match(p, "."); err != nil {
return nil, err
}
newp.cleanedPattern = p
newp.dirs = strings.Split(p, string(os.PathSeparator))
pm.patterns = append(pm.patterns, newp)
}
return pm, nil
}
// Matches returns true if "file" matches any of the patterns
// and isn't excluded by any of the subsequent patterns.
//
// The "file" argument should be a slash-delimited path.
//
// Matches is not safe to call concurrently.
//
// Deprecated: This implementation is buggy (it only checks a single parent dir
// against the pattern) and will be removed soon. Use either
// MatchesOrParentMatches or MatchesUsingParentResults instead.
func (pm *PatternMatcher) Matches(file string) (bool, error) {
matched := false
file = filepath.FromSlash(file)
parentPath := filepath.Dir(file)
parentPathDirs := strings.Split(parentPath, string(os.PathSeparator))
for _, pattern := range pm.patterns {
// Skip evaluation if this is an inclusion and the filename
// already matched the pattern, or it's an exclusion and it has
// not matched the pattern yet.
if pattern.exclusion != matched {
continue
}
match, err := pattern.match(file)
if err != nil {
return false, err
}
if !match && parentPath != "." {
// Check to see if the pattern matches one of our parent dirs.
if len(pattern.dirs) <= len(parentPathDirs) {
match, _ = pattern.match(strings.Join(parentPathDirs[:len(pattern.dirs)], string(os.PathSeparator)))
}
}
if match {
matched = !pattern.exclusion
}
}
return matched, nil
}
// MatchesOrParentMatches returns true if "file" matches any of the patterns
// and isn't excluded by any of the subsequent patterns.
//
// The "file" argument should be a slash-delimited path.
//
// Matches is not safe to call concurrently.
func (pm *PatternMatcher) MatchesOrParentMatches(file string) (bool, error) {
matched := false
file = filepath.FromSlash(file)
parentPath := filepath.Dir(file)
parentPathDirs := strings.Split(parentPath, string(os.PathSeparator))
for _, pattern := range pm.patterns {
// Skip evaluation if this is an inclusion and the filename
// already matched the pattern, or it's an exclusion and it has
// not matched the pattern yet.
if pattern.exclusion != matched {
continue
}
match, err := pattern.match(file)
if err != nil {
return false, err
}
if !match && parentPath != "." {
// Check to see if the pattern matches one of our parent dirs.
for i := range parentPathDirs {
match, _ = pattern.match(strings.Join(parentPathDirs[:i+1], string(os.PathSeparator)))
if match {
break
}
}
}
if match {
matched = !pattern.exclusion
}
}
return matched, nil
}
// MatchesUsingParentResult returns true if "file" matches any of the patterns
// and isn't excluded by any of the subsequent patterns. The functionality is
// the same as Matches, but as an optimization, the caller keeps track of
// whether the parent directory matched.
//
// The "file" argument should be a slash-delimited path.
//
// MatchesUsingParentResult is not safe to call concurrently.
//
// Deprecated: this function does behave correctly in some cases (see
// https://github.com/docker/buildx/issues/850).
//
// Use MatchesUsingParentResults instead.
func (pm *PatternMatcher) MatchesUsingParentResult(file string, parentMatched bool) (bool, error) {
matched := parentMatched
file = filepath.FromSlash(file)
for _, pattern := range pm.patterns {
// Skip evaluation if this is an inclusion and the filename
// already matched the pattern, or it's an exclusion and it has
// not matched the pattern yet.
if pattern.exclusion != matched {
continue
}
match, err := pattern.match(file)
if err != nil {
return false, err
}
if match {
matched = !pattern.exclusion
}
}
return matched, nil
}
// MatchInfo tracks information about parent dir matches while traversing a
// filesystem.
type MatchInfo struct {
parentMatched []bool
}
// MatchesUsingParentResults returns true if "file" matches any of the patterns
// and isn't excluded by any of the subsequent patterns. The functionality is
// the same as Matches, but as an optimization, the caller passes in
// intermediate results from matching the parent directory.
//
// The "file" argument should be a slash-delimited path.
//
// MatchesUsingParentResults is not safe to call concurrently.
func (pm *PatternMatcher) MatchesUsingParentResults(file string, parentMatchInfo MatchInfo) (bool, MatchInfo, error) {
parentMatched := parentMatchInfo.parentMatched
if len(parentMatched) != 0 && len(parentMatched) != len(pm.patterns) {
return false, MatchInfo{}, errors.New("wrong number of values in parentMatched")
}
file = filepath.FromSlash(file)
matched := false
matchInfo := MatchInfo{
parentMatched: make([]bool, len(pm.patterns)),
}
for i, pattern := range pm.patterns {
match := false
// If the parent matched this pattern, we don't need to recheck.
if len(parentMatched) != 0 {
match = parentMatched[i]
}
if !match {
// Skip evaluation if this is an inclusion and the filename
// already matched the pattern, or it's an exclusion and it has
// not matched the pattern yet.
if pattern.exclusion != matched {
continue
}
var err error
match, err = pattern.match(file)
if err != nil {
return false, matchInfo, err
}
// If the zero value of MatchInfo was passed in, we don't have
// any information about the parent dir's match results, and we
// apply the same logic as MatchesOrParentMatches.
if !match && len(parentMatched) == 0 {
if parentPath := filepath.Dir(file); parentPath != "." {
parentPathDirs := strings.Split(parentPath, string(os.PathSeparator))
// Check to see if the pattern matches one of our parent dirs.
for i := range parentPathDirs {
match, _ = pattern.match(strings.Join(parentPathDirs[:i+1], string(os.PathSeparator)))
if match {
break
}
}
}
}
}
matchInfo.parentMatched[i] = match
if match {
matched = !pattern.exclusion
}
}
return matched, matchInfo, nil
}
// Exclusions returns true if any of the patterns define exclusions
func (pm *PatternMatcher) Exclusions() bool {
return pm.exclusions
}
// Patterns returns array of active patterns
func (pm *PatternMatcher) Patterns() []*Pattern {
return pm.patterns
}
// Pattern defines a single regexp used to filter file paths.
type Pattern struct {
matchType matchType
cleanedPattern string
dirs []string
regexp *regexp.Regexp
exclusion bool
}
type matchType int
const (
unknownMatch matchType = iota
exactMatch
prefixMatch
suffixMatch
regexpMatch
)
func (p *Pattern) String() string {
return p.cleanedPattern
}
// Exclusion returns true if this pattern defines exclusion
func (p *Pattern) Exclusion() bool {
return p.exclusion
}
func (p *Pattern) match(path string) (bool, error) {
if p.matchType == unknownMatch {
if err := p.compile(string(os.PathSeparator)); err != nil {
return false, filepath.ErrBadPattern
}
}
switch p.matchType {
case exactMatch:
return path == p.cleanedPattern, nil
case prefixMatch:
// strip trailing **
return strings.HasPrefix(path, p.cleanedPattern[:len(p.cleanedPattern)-2]), nil
case suffixMatch:
// strip leading **
suffix := p.cleanedPattern[2:]
if strings.HasSuffix(path, suffix) {
return true, nil
}
// **/foo matches "foo"
return suffix[0] == os.PathSeparator && path == suffix[1:], nil
case regexpMatch:
return p.regexp.MatchString(path), nil
}
return false, nil
}
func (p *Pattern) compile(sl string) error {
regStr := "^"
pattern := p.cleanedPattern
// Go through the pattern and convert it to a regexp.
// We use a scanner so we can support utf-8 chars.
var scan scanner.Scanner
scan.Init(strings.NewReader(pattern))
escSL := sl
if sl == `\` {
escSL += `\`
}
p.matchType = exactMatch
for i := 0; scan.Peek() != scanner.EOF; i++ {
ch := scan.Next()
if ch == '*' {
if scan.Peek() == '*' {
// is some flavor of "**"
scan.Next()
// Treat **/ as ** so eat the "/"
if string(scan.Peek()) == sl {
scan.Next()
}
if scan.Peek() == scanner.EOF {
// is "**EOF" - to align with .gitignore just accept all
if p.matchType == exactMatch {
p.matchType = prefixMatch
} else {
regStr += ".*"
p.matchType = regexpMatch
}
} else {
// is "**"
// Note that this allows for any # of /'s (even 0) because
// the .* will eat everything, even /'s
regStr += "(.*" + escSL + ")?"
p.matchType = regexpMatch
}
if i == 0 {
p.matchType = suffixMatch
}
} else {
// is "*" so map it to anything but "/"
regStr += "[^" + escSL + "]*"
p.matchType = regexpMatch
}
} else if ch == '?' {
// "?" is any char except "/"
regStr += "[^" + escSL + "]"
p.matchType = regexpMatch
} else if shouldEscape(ch) {
// Escape some regexp special chars that have no meaning
// in golang's filepath.Match
regStr += `\` + string(ch)
} else if ch == '\\' {
// escape next char. Note that a trailing \ in the pattern
// will be left alone (but need to escape it)
if sl == `\` {
// On windows map "\" to "\\", meaning an escaped backslash,
// and then just continue because filepath.Match on
// Windows doesn't allow escaping at all
regStr += escSL
continue
}
if scan.Peek() != scanner.EOF {
regStr += `\` + string(scan.Next())
p.matchType = regexpMatch
} else {
regStr += `\`
}
} else if ch == '[' || ch == ']' {
regStr += string(ch)
p.matchType = regexpMatch
} else {
regStr += string(ch)
}
}
if p.matchType != regexpMatch {
return nil
}
regStr += "$"
re, err := regexp.Compile(regStr)
if err != nil {
return err
}
p.regexp = re
p.matchType = regexpMatch
return nil
}
// Matches returns true if file matches any of the patterns
// and isn't excluded by any of the subsequent patterns.
//
// This implementation is buggy (it only checks a single parent dir against the
// pattern) and will be removed soon. Use MatchesOrParentMatches instead.
func Matches(file string, patterns []string) (bool, error) {
pm, err := New(patterns)
if err != nil {
return false, err
}
file = filepath.Clean(file)
if file == "." {
// Don't let them exclude everything, kind of silly.
return false, nil
}
return pm.Matches(file)
}
// MatchesOrParentMatches returns true if file matches any of the patterns
// and isn't excluded by any of the subsequent patterns.
func MatchesOrParentMatches(file string, patterns []string) (bool, error) {
pm, err := New(patterns)
if err != nil {
return false, err
}
file = filepath.Clean(file)
if file == "." {
// Don't let them exclude everything, kind of silly.
return false, nil
}
return pm.MatchesOrParentMatches(file)
}

202
vendor/github.com/moby/sys/sequential/LICENSE generated vendored Normal file
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@@ -0,0 +1,202 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
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Unless required by applicable law or agreed to in writing, software
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

15
vendor/github.com/moby/sys/sequential/doc.go generated vendored Normal file
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@@ -0,0 +1,15 @@
// Package sequential provides a set of functions for managing sequential
// files on Windows.
//
// The origin of these functions are the golang OS and windows packages,
// slightly modified to only cope with files, not directories due to the
// specific use case.
//
// The alteration is to allow a file on Windows to be opened with
// FILE_FLAG_SEQUENTIAL_SCAN (particular for docker load), to avoid eating
// the standby list, particularly when accessing large files such as layer.tar.
//
// For non-Windows platforms, the package provides wrappers for the equivalents
// in the os packages. They are passthrough on Unix platforms, and only relevant
// on Windows.
package sequential

View File

@@ -0,0 +1,45 @@
//go:build !windows
// +build !windows
package sequential
import "os"
// Create creates the named file with mode 0666 (before umask), truncating
// it if it already exists. If successful, methods on the returned
// File can be used for I/O; the associated file descriptor has mode
// O_RDWR.
// If there is an error, it will be of type *PathError.
func Create(name string) (*os.File, error) {
return os.Create(name)
}
// Open opens the named file for reading. If successful, methods on
// the returned file can be used for reading; the associated file
// descriptor has mode O_RDONLY.
// If there is an error, it will be of type *PathError.
func Open(name string) (*os.File, error) {
return os.Open(name)
}
// OpenFile is the generalized open call; most users will use Open
// or Create instead. It opens the named file with specified flag
// (O_RDONLY etc.) and perm, (0666 etc.) if applicable. If successful,
// methods on the returned File can be used for I/O.
// If there is an error, it will be of type *PathError.
func OpenFile(name string, flag int, perm os.FileMode) (*os.File, error) {
return os.OpenFile(name, flag, perm)
}
// CreateTemp creates a new temporary file in the directory dir
// with a name beginning with prefix, opens the file for reading
// and writing, and returns the resulting *os.File.
// If dir is the empty string, TempFile uses the default directory
// for temporary files (see os.TempDir).
// Multiple programs calling TempFile simultaneously
// will not choose the same file. The caller can use f.Name()
// to find the pathname of the file. It is the caller's responsibility
// to remove the file when no longer needed.
func CreateTemp(dir, prefix string) (f *os.File, err error) {
return os.CreateTemp(dir, prefix)
}

View File

@@ -0,0 +1,161 @@
package sequential
import (
"os"
"path/filepath"
"strconv"
"sync"
"syscall"
"time"
"unsafe"
"golang.org/x/sys/windows"
)
// Create creates the named file with mode 0666 (before umask), truncating
// it if it already exists. If successful, methods on the returned
// File can be used for I/O; the associated file descriptor has mode
// O_RDWR.
// If there is an error, it will be of type *PathError.
func Create(name string) (*os.File, error) {
return OpenFile(name, os.O_RDWR|os.O_CREATE|os.O_TRUNC, 0)
}
// Open opens the named file for reading. If successful, methods on
// the returned file can be used for reading; the associated file
// descriptor has mode O_RDONLY.
// If there is an error, it will be of type *PathError.
func Open(name string) (*os.File, error) {
return OpenFile(name, os.O_RDONLY, 0)
}
// OpenFile is the generalized open call; most users will use Open
// or Create instead.
// If there is an error, it will be of type *PathError.
func OpenFile(name string, flag int, _ os.FileMode) (*os.File, error) {
if name == "" {
return nil, &os.PathError{Op: "open", Path: name, Err: syscall.ENOENT}
}
r, err := openFileSequential(name, flag, 0)
if err == nil {
return r, nil
}
return nil, &os.PathError{Op: "open", Path: name, Err: err}
}
func openFileSequential(name string, flag int, _ os.FileMode) (file *os.File, err error) {
r, e := openSequential(name, flag|windows.O_CLOEXEC, 0)
if e != nil {
return nil, e
}
return os.NewFile(uintptr(r), name), nil
}
func makeInheritSa() *windows.SecurityAttributes {
var sa windows.SecurityAttributes
sa.Length = uint32(unsafe.Sizeof(sa))
sa.InheritHandle = 1
return &sa
}
func openSequential(path string, mode int, _ uint32) (fd windows.Handle, err error) {
if len(path) == 0 {
return windows.InvalidHandle, windows.ERROR_FILE_NOT_FOUND
}
pathp, err := windows.UTF16PtrFromString(path)
if err != nil {
return windows.InvalidHandle, err
}
var access uint32
switch mode & (windows.O_RDONLY | windows.O_WRONLY | windows.O_RDWR) {
case windows.O_RDONLY:
access = windows.GENERIC_READ
case windows.O_WRONLY:
access = windows.GENERIC_WRITE
case windows.O_RDWR:
access = windows.GENERIC_READ | windows.GENERIC_WRITE
}
if mode&windows.O_CREAT != 0 {
access |= windows.GENERIC_WRITE
}
if mode&windows.O_APPEND != 0 {
access &^= windows.GENERIC_WRITE
access |= windows.FILE_APPEND_DATA
}
sharemode := uint32(windows.FILE_SHARE_READ | windows.FILE_SHARE_WRITE)
var sa *windows.SecurityAttributes
if mode&windows.O_CLOEXEC == 0 {
sa = makeInheritSa()
}
var createmode uint32
switch {
case mode&(windows.O_CREAT|windows.O_EXCL) == (windows.O_CREAT | windows.O_EXCL):
createmode = windows.CREATE_NEW
case mode&(windows.O_CREAT|windows.O_TRUNC) == (windows.O_CREAT | windows.O_TRUNC):
createmode = windows.CREATE_ALWAYS
case mode&windows.O_CREAT == windows.O_CREAT:
createmode = windows.OPEN_ALWAYS
case mode&windows.O_TRUNC == windows.O_TRUNC:
createmode = windows.TRUNCATE_EXISTING
default:
createmode = windows.OPEN_EXISTING
}
// Use FILE_FLAG_SEQUENTIAL_SCAN rather than FILE_ATTRIBUTE_NORMAL as implemented in golang.
// https://msdn.microsoft.com/en-us/library/windows/desktop/aa363858(v=vs.85).aspx
const fileFlagSequentialScan = 0x08000000 // FILE_FLAG_SEQUENTIAL_SCAN
h, e := windows.CreateFile(pathp, access, sharemode, sa, createmode, fileFlagSequentialScan, 0)
return h, e
}
// Helpers for CreateTemp
var rand uint32
var randmu sync.Mutex
func reseed() uint32 {
return uint32(time.Now().UnixNano() + int64(os.Getpid()))
}
func nextSuffix() string {
randmu.Lock()
r := rand
if r == 0 {
r = reseed()
}
r = r*1664525 + 1013904223 // constants from Numerical Recipes
rand = r
randmu.Unlock()
return strconv.Itoa(int(1e9 + r%1e9))[1:]
}
// CreateTemp is a copy of os.CreateTemp, modified to use sequential
// file access. Below is the original comment from golang:
// TempFile creates a new temporary file in the directory dir
// with a name beginning with prefix, opens the file for reading
// and writing, and returns the resulting *os.File.
// If dir is the empty string, TempFile uses the default directory
// for temporary files (see os.TempDir).
// Multiple programs calling TempFile simultaneously
// will not choose the same file. The caller can use f.Name()
// to find the pathname of the file. It is the caller's responsibility
// to remove the file when no longer needed.
func CreateTemp(dir, prefix string) (f *os.File, err error) {
if dir == "" {
dir = os.TempDir()
}
nconflict := 0
for i := 0; i < 10000; i++ {
name := filepath.Join(dir, prefix+nextSuffix())
f, err = OpenFile(name, os.O_RDWR|os.O_CREATE|os.O_EXCL, 0o600)
if os.IsExist(err) {
if nconflict++; nconflict > 10 {
randmu.Lock()
rand = reseed()
randmu.Unlock()
}
continue
}
break
}
return
}

8
vendor/github.com/moby/term/.gitignore generated vendored Normal file
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@@ -0,0 +1,8 @@
# if you want to ignore files created by your editor/tools, consider using a
# global .gitignore or .git/info/exclude see https://help.github.com/articles/ignoring-files
.*
!.github
!.gitignore
profile.out
# support running go modules in vendor mode for local development
vendor/

191
vendor/github.com/moby/term/LICENSE generated vendored Normal file
View File

@@ -0,0 +1,191 @@
Apache License
Version 2.0, January 2004
https://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
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Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
Copyright 2013-2018 Docker, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
https://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

36
vendor/github.com/moby/term/README.md generated vendored Normal file
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@@ -0,0 +1,36 @@
# term - utilities for dealing with terminals
![Test](https://github.com/moby/term/workflows/Test/badge.svg) [![GoDoc](https://godoc.org/github.com/moby/term?status.svg)](https://godoc.org/github.com/moby/term) [![Go Report Card](https://goreportcard.com/badge/github.com/moby/term)](https://goreportcard.com/report/github.com/moby/term)
term provides structures and helper functions to work with terminal (state, sizes).
#### Using term
```go
package main
import (
"log"
"os"
"github.com/moby/term"
)
func main() {
fd := os.Stdin.Fd()
if term.IsTerminal(fd) {
ws, err := term.GetWinsize(fd)
if err != nil {
log.Fatalf("term.GetWinsize: %s", err)
}
log.Printf("%d:%d\n", ws.Height, ws.Width)
}
}
```
## Contributing
Want to hack on term? [Docker's contributions guidelines](https://github.com/docker/docker/blob/master/CONTRIBUTING.md) apply.
## Copyright and license
Code and documentation copyright 2015 Docker, inc. Code released under the Apache 2.0 license. Docs released under Creative commons.

66
vendor/github.com/moby/term/ascii.go generated vendored Normal file
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@@ -0,0 +1,66 @@
package term
import (
"fmt"
"strings"
)
// ASCII list the possible supported ASCII key sequence
var ASCII = []string{
"ctrl-@",
"ctrl-a",
"ctrl-b",
"ctrl-c",
"ctrl-d",
"ctrl-e",
"ctrl-f",
"ctrl-g",
"ctrl-h",
"ctrl-i",
"ctrl-j",
"ctrl-k",
"ctrl-l",
"ctrl-m",
"ctrl-n",
"ctrl-o",
"ctrl-p",
"ctrl-q",
"ctrl-r",
"ctrl-s",
"ctrl-t",
"ctrl-u",
"ctrl-v",
"ctrl-w",
"ctrl-x",
"ctrl-y",
"ctrl-z",
"ctrl-[",
"ctrl-\\",
"ctrl-]",
"ctrl-^",
"ctrl-_",
}
// ToBytes converts a string representing a suite of key-sequence to the corresponding ASCII code.
func ToBytes(keys string) ([]byte, error) {
codes := []byte{}
next:
for _, key := range strings.Split(keys, ",") {
if len(key) != 1 {
for code, ctrl := range ASCII {
if ctrl == key {
codes = append(codes, byte(code))
continue next
}
}
if key == "DEL" {
codes = append(codes, 127)
} else {
return nil, fmt.Errorf("Unknown character: '%s'", key)
}
} else {
codes = append(codes, key[0])
}
}
return codes, nil
}

3
vendor/github.com/moby/term/doc.go generated vendored Normal file
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@@ -0,0 +1,3 @@
// Package term provides structures and helper functions to work with
// terminal (state, sizes).
package term

88
vendor/github.com/moby/term/proxy.go generated vendored Normal file
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@@ -0,0 +1,88 @@
package term
import (
"io"
)
// EscapeError is special error which returned by a TTY proxy reader's Read()
// method in case its detach escape sequence is read.
type EscapeError struct{}
func (EscapeError) Error() string {
return "read escape sequence"
}
// escapeProxy is used only for attaches with a TTY. It is used to proxy
// stdin keypresses from the underlying reader and look for the passed in
// escape key sequence to signal a detach.
type escapeProxy struct {
escapeKeys []byte
escapeKeyPos int
r io.Reader
buf []byte
}
// NewEscapeProxy returns a new TTY proxy reader which wraps the given reader
// and detects when the specified escape keys are read, in which case the Read
// method will return an error of type EscapeError.
func NewEscapeProxy(r io.Reader, escapeKeys []byte) io.Reader {
return &escapeProxy{
escapeKeys: escapeKeys,
r: r,
}
}
func (r *escapeProxy) Read(buf []byte) (n int, err error) {
if len(r.escapeKeys) > 0 && r.escapeKeyPos == len(r.escapeKeys) {
return 0, EscapeError{}
}
if len(r.buf) > 0 {
n = copy(buf, r.buf)
r.buf = r.buf[n:]
}
nr, err := r.r.Read(buf[n:])
n += nr
if len(r.escapeKeys) == 0 {
return n, err
}
for i := 0; i < n; i++ {
if buf[i] == r.escapeKeys[r.escapeKeyPos] {
r.escapeKeyPos++
// Check if the full escape sequence is matched.
if r.escapeKeyPos == len(r.escapeKeys) {
n = i + 1 - r.escapeKeyPos
if n < 0 {
n = 0
}
return n, EscapeError{}
}
continue
}
// If we need to prepend a partial escape sequence from the previous
// read, make sure the new buffer size doesn't exceed len(buf).
// Otherwise, preserve any extra data in a buffer for the next read.
if i < r.escapeKeyPos {
preserve := make([]byte, 0, r.escapeKeyPos+n)
preserve = append(preserve, r.escapeKeys[:r.escapeKeyPos]...)
preserve = append(preserve, buf[:n]...)
n = copy(buf, preserve)
i += r.escapeKeyPos
r.buf = append(r.buf, preserve[n:]...)
}
r.escapeKeyPos = 0
}
// If we're in the middle of reading an escape sequence, make sure we don't
// let the caller read it. If later on we find that this is not the escape
// sequence, we'll prepend it back to buf.
n -= r.escapeKeyPos
if n < 0 {
n = 0
}
return n, err
}

85
vendor/github.com/moby/term/term.go generated vendored Normal file
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@@ -0,0 +1,85 @@
package term
import "io"
// State holds the platform-specific state / console mode for the terminal.
type State terminalState
// Winsize represents the size of the terminal window.
type Winsize struct {
Height uint16
Width uint16
// Only used on Unix
x uint16
y uint16
}
// StdStreams returns the standard streams (stdin, stdout, stderr).
//
// On Windows, it attempts to turn on VT handling on all std handles if
// supported, or falls back to terminal emulation. On Unix, this returns
// the standard [os.Stdin], [os.Stdout] and [os.Stderr].
func StdStreams() (stdIn io.ReadCloser, stdOut, stdErr io.Writer) {
return stdStreams()
}
// GetFdInfo returns the file descriptor for an os.File and indicates whether the file represents a terminal.
func GetFdInfo(in interface{}) (fd uintptr, isTerminal bool) {
return getFdInfo(in)
}
// GetWinsize returns the window size based on the specified file descriptor.
func GetWinsize(fd uintptr) (*Winsize, error) {
return getWinsize(fd)
}
// SetWinsize tries to set the specified window size for the specified file
// descriptor. It is only implemented on Unix, and returns an error on Windows.
func SetWinsize(fd uintptr, ws *Winsize) error {
return setWinsize(fd, ws)
}
// IsTerminal returns true if the given file descriptor is a terminal.
func IsTerminal(fd uintptr) bool {
return isTerminal(fd)
}
// RestoreTerminal restores the terminal connected to the given file descriptor
// to a previous state.
func RestoreTerminal(fd uintptr, state *State) error {
return restoreTerminal(fd, state)
}
// SaveState saves the state of the terminal connected to the given file descriptor.
func SaveState(fd uintptr) (*State, error) {
return saveState(fd)
}
// DisableEcho applies the specified state to the terminal connected to the file
// descriptor, with echo disabled.
func DisableEcho(fd uintptr, state *State) error {
return disableEcho(fd, state)
}
// SetRawTerminal puts the terminal connected to the given file descriptor into
// raw mode and returns the previous state. On UNIX, this is the equivalent of
// [MakeRaw], and puts both the input and output into raw mode. On Windows, it
// only puts the input into raw mode.
func SetRawTerminal(fd uintptr) (previousState *State, err error) {
return setRawTerminal(fd)
}
// SetRawTerminalOutput puts the output of terminal connected to the given file
// descriptor into raw mode. On UNIX, this does nothing and returns nil for the
// state. On Windows, it disables LF -> CRLF translation.
func SetRawTerminalOutput(fd uintptr) (previousState *State, err error) {
return setRawTerminalOutput(fd)
}
// MakeRaw puts the terminal (Windows Console) connected to the
// given file descriptor into raw mode and returns the previous state of
// the terminal so that it can be restored.
func MakeRaw(fd uintptr) (previousState *State, err error) {
return makeRaw(fd)
}

98
vendor/github.com/moby/term/term_unix.go generated vendored Normal file
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//go:build !windows
// +build !windows
package term
import (
"errors"
"io"
"os"
"golang.org/x/sys/unix"
)
// ErrInvalidState is returned if the state of the terminal is invalid.
//
// Deprecated: ErrInvalidState is no longer used.
var ErrInvalidState = errors.New("Invalid terminal state")
// terminalState holds the platform-specific state / console mode for the terminal.
type terminalState struct {
termios unix.Termios
}
func stdStreams() (stdIn io.ReadCloser, stdOut, stdErr io.Writer) {
return os.Stdin, os.Stdout, os.Stderr
}
func getFdInfo(in interface{}) (uintptr, bool) {
var inFd uintptr
var isTerminalIn bool
if file, ok := in.(*os.File); ok {
inFd = file.Fd()
isTerminalIn = isTerminal(inFd)
}
return inFd, isTerminalIn
}
func getWinsize(fd uintptr) (*Winsize, error) {
uws, err := unix.IoctlGetWinsize(int(fd), unix.TIOCGWINSZ)
ws := &Winsize{Height: uws.Row, Width: uws.Col, x: uws.Xpixel, y: uws.Ypixel}
return ws, err
}
func setWinsize(fd uintptr, ws *Winsize) error {
return unix.IoctlSetWinsize(int(fd), unix.TIOCSWINSZ, &unix.Winsize{
Row: ws.Height,
Col: ws.Width,
Xpixel: ws.x,
Ypixel: ws.y,
})
}
func isTerminal(fd uintptr) bool {
_, err := tcget(fd)
return err == nil
}
func restoreTerminal(fd uintptr, state *State) error {
if state == nil {
return errors.New("invalid terminal state")
}
return tcset(fd, &state.termios)
}
func saveState(fd uintptr) (*State, error) {
termios, err := tcget(fd)
if err != nil {
return nil, err
}
return &State{termios: *termios}, nil
}
func disableEcho(fd uintptr, state *State) error {
newState := state.termios
newState.Lflag &^= unix.ECHO
return tcset(fd, &newState)
}
func setRawTerminal(fd uintptr) (*State, error) {
return makeRaw(fd)
}
func setRawTerminalOutput(fd uintptr) (*State, error) {
return nil, nil
}
func tcget(fd uintptr) (*unix.Termios, error) {
p, err := unix.IoctlGetTermios(int(fd), getTermios)
if err != nil {
return nil, err
}
return p, nil
}
func tcset(fd uintptr, p *unix.Termios) error {
return unix.IoctlSetTermios(int(fd), setTermios, p)
}

176
vendor/github.com/moby/term/term_windows.go generated vendored Normal file
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package term
import (
"fmt"
"io"
"os"
"os/signal"
windowsconsole "github.com/moby/term/windows"
"golang.org/x/sys/windows"
)
// terminalState holds the platform-specific state / console mode for the terminal.
type terminalState struct {
mode uint32
}
// vtInputSupported is true if winterm.ENABLE_VIRTUAL_TERMINAL_INPUT is supported by the console
var vtInputSupported bool
func stdStreams() (stdIn io.ReadCloser, stdOut, stdErr io.Writer) {
// Turn on VT handling on all std handles, if possible. This might
// fail, in which case we will fall back to terminal emulation.
var (
emulateStdin, emulateStdout, emulateStderr bool
mode uint32
)
fd := windows.Handle(os.Stdin.Fd())
if err := windows.GetConsoleMode(fd, &mode); err == nil {
// Validate that winterm.ENABLE_VIRTUAL_TERMINAL_INPUT is supported, but do not set it.
if err = windows.SetConsoleMode(fd, mode|windows.ENABLE_VIRTUAL_TERMINAL_INPUT); err != nil {
emulateStdin = true
} else {
vtInputSupported = true
}
// Unconditionally set the console mode back even on failure because SetConsoleMode
// remembers invalid bits on input handles.
_ = windows.SetConsoleMode(fd, mode)
}
fd = windows.Handle(os.Stdout.Fd())
if err := windows.GetConsoleMode(fd, &mode); err == nil {
// Validate winterm.DISABLE_NEWLINE_AUTO_RETURN is supported, but do not set it.
if err = windows.SetConsoleMode(fd, mode|windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING|windows.DISABLE_NEWLINE_AUTO_RETURN); err != nil {
emulateStdout = true
} else {
_ = windows.SetConsoleMode(fd, mode|windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING)
}
}
fd = windows.Handle(os.Stderr.Fd())
if err := windows.GetConsoleMode(fd, &mode); err == nil {
// Validate winterm.DISABLE_NEWLINE_AUTO_RETURN is supported, but do not set it.
if err = windows.SetConsoleMode(fd, mode|windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING|windows.DISABLE_NEWLINE_AUTO_RETURN); err != nil {
emulateStderr = true
} else {
_ = windows.SetConsoleMode(fd, mode|windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING)
}
}
if emulateStdin {
h := uint32(windows.STD_INPUT_HANDLE)
stdIn = windowsconsole.NewAnsiReader(int(h))
} else {
stdIn = os.Stdin
}
if emulateStdout {
h := uint32(windows.STD_OUTPUT_HANDLE)
stdOut = windowsconsole.NewAnsiWriter(int(h))
} else {
stdOut = os.Stdout
}
if emulateStderr {
h := uint32(windows.STD_ERROR_HANDLE)
stdErr = windowsconsole.NewAnsiWriter(int(h))
} else {
stdErr = os.Stderr
}
return stdIn, stdOut, stdErr
}
func getFdInfo(in interface{}) (uintptr, bool) {
return windowsconsole.GetHandleInfo(in)
}
func getWinsize(fd uintptr) (*Winsize, error) {
var info windows.ConsoleScreenBufferInfo
if err := windows.GetConsoleScreenBufferInfo(windows.Handle(fd), &info); err != nil {
return nil, err
}
winsize := &Winsize{
Width: uint16(info.Window.Right - info.Window.Left + 1),
Height: uint16(info.Window.Bottom - info.Window.Top + 1),
}
return winsize, nil
}
func setWinsize(fd uintptr, ws *Winsize) error {
return fmt.Errorf("not implemented on Windows")
}
func isTerminal(fd uintptr) bool {
var mode uint32
err := windows.GetConsoleMode(windows.Handle(fd), &mode)
return err == nil
}
func restoreTerminal(fd uintptr, state *State) error {
return windows.SetConsoleMode(windows.Handle(fd), state.mode)
}
func saveState(fd uintptr) (*State, error) {
var mode uint32
if err := windows.GetConsoleMode(windows.Handle(fd), &mode); err != nil {
return nil, err
}
return &State{mode: mode}, nil
}
func disableEcho(fd uintptr, state *State) error {
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms683462(v=vs.85).aspx
mode := state.mode
mode &^= windows.ENABLE_ECHO_INPUT
mode |= windows.ENABLE_PROCESSED_INPUT | windows.ENABLE_LINE_INPUT
err := windows.SetConsoleMode(windows.Handle(fd), mode)
if err != nil {
return err
}
// Register an interrupt handler to catch and restore prior state
restoreAtInterrupt(fd, state)
return nil
}
func setRawTerminal(fd uintptr) (*State, error) {
oldState, err := MakeRaw(fd)
if err != nil {
return nil, err
}
// Register an interrupt handler to catch and restore prior state
restoreAtInterrupt(fd, oldState)
return oldState, err
}
func setRawTerminalOutput(fd uintptr) (*State, error) {
oldState, err := saveState(fd)
if err != nil {
return nil, err
}
// Ignore failures, since winterm.DISABLE_NEWLINE_AUTO_RETURN might not be supported on this
// version of Windows.
_ = windows.SetConsoleMode(windows.Handle(fd), oldState.mode|windows.DISABLE_NEWLINE_AUTO_RETURN)
return oldState, err
}
func restoreAtInterrupt(fd uintptr, state *State) {
sigchan := make(chan os.Signal, 1)
signal.Notify(sigchan, os.Interrupt)
go func() {
_ = <-sigchan
_ = RestoreTerminal(fd, state)
os.Exit(0)
}()
}

13
vendor/github.com/moby/term/termios_bsd.go generated vendored Normal file
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@@ -0,0 +1,13 @@
//go:build darwin || freebsd || openbsd || netbsd
// +build darwin freebsd openbsd netbsd
package term
import (
"golang.org/x/sys/unix"
)
const (
getTermios = unix.TIOCGETA
setTermios = unix.TIOCSETA
)

13
vendor/github.com/moby/term/termios_nonbsd.go generated vendored Normal file
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@@ -0,0 +1,13 @@
//go:build !darwin && !freebsd && !netbsd && !openbsd && !windows
// +build !darwin,!freebsd,!netbsd,!openbsd,!windows
package term
import (
"golang.org/x/sys/unix"
)
const (
getTermios = unix.TCGETS
setTermios = unix.TCSETS
)

35
vendor/github.com/moby/term/termios_unix.go generated vendored Normal file
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@@ -0,0 +1,35 @@
//go:build !windows
// +build !windows
package term
import (
"golang.org/x/sys/unix"
)
// Termios is the Unix API for terminal I/O.
//
// Deprecated: use [unix.Termios].
type Termios = unix.Termios
func makeRaw(fd uintptr) (*State, error) {
termios, err := tcget(fd)
if err != nil {
return nil, err
}
oldState := State{termios: *termios}
termios.Iflag &^= unix.IGNBRK | unix.BRKINT | unix.PARMRK | unix.ISTRIP | unix.INLCR | unix.IGNCR | unix.ICRNL | unix.IXON
termios.Oflag &^= unix.OPOST
termios.Lflag &^= unix.ECHO | unix.ECHONL | unix.ICANON | unix.ISIG | unix.IEXTEN
termios.Cflag &^= unix.CSIZE | unix.PARENB
termios.Cflag |= unix.CS8
termios.Cc[unix.VMIN] = 1
termios.Cc[unix.VTIME] = 0
if err := tcset(fd, termios); err != nil {
return nil, err
}
return &oldState, nil
}

37
vendor/github.com/moby/term/termios_windows.go generated vendored Normal file
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@@ -0,0 +1,37 @@
package term
import "golang.org/x/sys/windows"
func makeRaw(fd uintptr) (*State, error) {
state, err := SaveState(fd)
if err != nil {
return nil, err
}
mode := state.mode
// See
// -- https://msdn.microsoft.com/en-us/library/windows/desktop/ms686033(v=vs.85).aspx
// -- https://msdn.microsoft.com/en-us/library/windows/desktop/ms683462(v=vs.85).aspx
// Disable these modes
mode &^= windows.ENABLE_ECHO_INPUT
mode &^= windows.ENABLE_LINE_INPUT
mode &^= windows.ENABLE_MOUSE_INPUT
mode &^= windows.ENABLE_WINDOW_INPUT
mode &^= windows.ENABLE_PROCESSED_INPUT
// Enable these modes
mode |= windows.ENABLE_EXTENDED_FLAGS
mode |= windows.ENABLE_INSERT_MODE
mode |= windows.ENABLE_QUICK_EDIT_MODE
if vtInputSupported {
mode |= windows.ENABLE_VIRTUAL_TERMINAL_INPUT
}
err = windows.SetConsoleMode(windows.Handle(fd), mode)
if err != nil {
return nil, err
}
return state, nil
}

252
vendor/github.com/moby/term/windows/ansi_reader.go generated vendored Normal file
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@@ -0,0 +1,252 @@
//go:build windows
// +build windows
package windowsconsole
import (
"bytes"
"errors"
"fmt"
"io"
"os"
"strings"
"unsafe"
ansiterm "github.com/Azure/go-ansiterm"
"github.com/Azure/go-ansiterm/winterm"
)
const (
escapeSequence = ansiterm.KEY_ESC_CSI
)
// ansiReader wraps a standard input file (e.g., os.Stdin) providing ANSI sequence translation.
type ansiReader struct {
file *os.File
fd uintptr
buffer []byte
cbBuffer int
command []byte
}
// NewAnsiReader returns an io.ReadCloser that provides VT100 terminal emulation on top of a
// Windows console input handle.
func NewAnsiReader(nFile int) io.ReadCloser {
file, fd := winterm.GetStdFile(nFile)
return &ansiReader{
file: file,
fd: fd,
command: make([]byte, 0, ansiterm.ANSI_MAX_CMD_LENGTH),
buffer: make([]byte, 0),
}
}
// Close closes the wrapped file.
func (ar *ansiReader) Close() (err error) {
return ar.file.Close()
}
// Fd returns the file descriptor of the wrapped file.
func (ar *ansiReader) Fd() uintptr {
return ar.fd
}
// Read reads up to len(p) bytes of translated input events into p.
func (ar *ansiReader) Read(p []byte) (int, error) {
if len(p) == 0 {
return 0, nil
}
// Previously read bytes exist, read as much as we can and return
if len(ar.buffer) > 0 {
originalLength := len(ar.buffer)
copiedLength := copy(p, ar.buffer)
if copiedLength == originalLength {
ar.buffer = make([]byte, 0, len(p))
} else {
ar.buffer = ar.buffer[copiedLength:]
}
return copiedLength, nil
}
// Read and translate key events
events, err := readInputEvents(ar, len(p))
if err != nil {
return 0, err
} else if len(events) == 0 {
return 0, nil
}
keyBytes := translateKeyEvents(events, []byte(escapeSequence))
// Save excess bytes and right-size keyBytes
if len(keyBytes) > len(p) {
ar.buffer = keyBytes[len(p):]
keyBytes = keyBytes[:len(p)]
} else if len(keyBytes) == 0 {
return 0, nil
}
copiedLength := copy(p, keyBytes)
if copiedLength != len(keyBytes) {
return 0, errors.New("unexpected copy length encountered")
}
return copiedLength, nil
}
// readInputEvents polls until at least one event is available.
func readInputEvents(ar *ansiReader, maxBytes int) ([]winterm.INPUT_RECORD, error) {
// Determine the maximum number of records to retrieve
// -- Cast around the type system to obtain the size of a single INPUT_RECORD.
// unsafe.Sizeof requires an expression vs. a type-reference; the casting
// tricks the type system into believing it has such an expression.
recordSize := int(unsafe.Sizeof(*((*winterm.INPUT_RECORD)(unsafe.Pointer(&maxBytes)))))
countRecords := maxBytes / recordSize
if countRecords > ansiterm.MAX_INPUT_EVENTS {
countRecords = ansiterm.MAX_INPUT_EVENTS
} else if countRecords == 0 {
countRecords = 1
}
// Wait for and read input events
events := make([]winterm.INPUT_RECORD, countRecords)
nEvents := uint32(0)
eventsExist, err := winterm.WaitForSingleObject(ar.fd, winterm.WAIT_INFINITE)
if err != nil {
return nil, err
}
if eventsExist {
err = winterm.ReadConsoleInput(ar.fd, events, &nEvents)
if err != nil {
return nil, err
}
}
// Return a slice restricted to the number of returned records
return events[:nEvents], nil
}
// KeyEvent Translation Helpers
var arrowKeyMapPrefix = map[uint16]string{
winterm.VK_UP: "%s%sA",
winterm.VK_DOWN: "%s%sB",
winterm.VK_RIGHT: "%s%sC",
winterm.VK_LEFT: "%s%sD",
}
var keyMapPrefix = map[uint16]string{
winterm.VK_UP: "\x1B[%sA",
winterm.VK_DOWN: "\x1B[%sB",
winterm.VK_RIGHT: "\x1B[%sC",
winterm.VK_LEFT: "\x1B[%sD",
winterm.VK_HOME: "\x1B[1%s~", // showkey shows ^[[1
winterm.VK_END: "\x1B[4%s~", // showkey shows ^[[4
winterm.VK_INSERT: "\x1B[2%s~",
winterm.VK_DELETE: "\x1B[3%s~",
winterm.VK_PRIOR: "\x1B[5%s~",
winterm.VK_NEXT: "\x1B[6%s~",
winterm.VK_F1: "",
winterm.VK_F2: "",
winterm.VK_F3: "\x1B[13%s~",
winterm.VK_F4: "\x1B[14%s~",
winterm.VK_F5: "\x1B[15%s~",
winterm.VK_F6: "\x1B[17%s~",
winterm.VK_F7: "\x1B[18%s~",
winterm.VK_F8: "\x1B[19%s~",
winterm.VK_F9: "\x1B[20%s~",
winterm.VK_F10: "\x1B[21%s~",
winterm.VK_F11: "\x1B[23%s~",
winterm.VK_F12: "\x1B[24%s~",
}
// translateKeyEvents converts the input events into the appropriate ANSI string.
func translateKeyEvents(events []winterm.INPUT_RECORD, escapeSequence []byte) []byte {
var buffer bytes.Buffer
for _, event := range events {
if event.EventType == winterm.KEY_EVENT && event.KeyEvent.KeyDown != 0 {
buffer.WriteString(keyToString(&event.KeyEvent, escapeSequence))
}
}
return buffer.Bytes()
}
// keyToString maps the given input event record to the corresponding string.
func keyToString(keyEvent *winterm.KEY_EVENT_RECORD, escapeSequence []byte) string {
if keyEvent.UnicodeChar == 0 {
return formatVirtualKey(keyEvent.VirtualKeyCode, keyEvent.ControlKeyState, escapeSequence)
}
_, alt, control := getControlKeys(keyEvent.ControlKeyState)
if control {
// TODO(azlinux): Implement following control sequences
// <Ctrl>-D Signals the end of input from the keyboard; also exits current shell.
// <Ctrl>-H Deletes the first character to the left of the cursor. Also called the ERASE key.
// <Ctrl>-Q Restarts printing after it has been stopped with <Ctrl>-s.
// <Ctrl>-S Suspends printing on the screen (does not stop the program).
// <Ctrl>-U Deletes all characters on the current line. Also called the KILL key.
// <Ctrl>-E Quits current command and creates a core
}
// <Alt>+Key generates ESC N Key
if !control && alt {
return ansiterm.KEY_ESC_N + strings.ToLower(string(rune(keyEvent.UnicodeChar)))
}
return string(rune(keyEvent.UnicodeChar))
}
// formatVirtualKey converts a virtual key (e.g., up arrow) into the appropriate ANSI string.
func formatVirtualKey(key uint16, controlState uint32, escapeSequence []byte) string {
shift, alt, control := getControlKeys(controlState)
modifier := getControlKeysModifier(shift, alt, control)
if format, ok := arrowKeyMapPrefix[key]; ok {
return fmt.Sprintf(format, escapeSequence, modifier)
}
if format, ok := keyMapPrefix[key]; ok {
return fmt.Sprintf(format, modifier)
}
return ""
}
// getControlKeys extracts the shift, alt, and ctrl key states.
func getControlKeys(controlState uint32) (shift, alt, control bool) {
shift = 0 != (controlState & winterm.SHIFT_PRESSED)
alt = 0 != (controlState & (winterm.LEFT_ALT_PRESSED | winterm.RIGHT_ALT_PRESSED))
control = 0 != (controlState & (winterm.LEFT_CTRL_PRESSED | winterm.RIGHT_CTRL_PRESSED))
return shift, alt, control
}
// getControlKeysModifier returns the ANSI modifier for the given combination of control keys.
func getControlKeysModifier(shift, alt, control bool) string {
if shift && alt && control {
return ansiterm.KEY_CONTROL_PARAM_8
}
if alt && control {
return ansiterm.KEY_CONTROL_PARAM_7
}
if shift && control {
return ansiterm.KEY_CONTROL_PARAM_6
}
if control {
return ansiterm.KEY_CONTROL_PARAM_5
}
if shift && alt {
return ansiterm.KEY_CONTROL_PARAM_4
}
if alt {
return ansiterm.KEY_CONTROL_PARAM_3
}
if shift {
return ansiterm.KEY_CONTROL_PARAM_2
}
return ""
}

57
vendor/github.com/moby/term/windows/ansi_writer.go generated vendored Normal file
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@@ -0,0 +1,57 @@
//go:build windows
// +build windows
package windowsconsole
import (
"io"
"os"
ansiterm "github.com/Azure/go-ansiterm"
"github.com/Azure/go-ansiterm/winterm"
)
// ansiWriter wraps a standard output file (e.g., os.Stdout) providing ANSI sequence translation.
type ansiWriter struct {
file *os.File
fd uintptr
infoReset *winterm.CONSOLE_SCREEN_BUFFER_INFO
command []byte
escapeSequence []byte
inAnsiSequence bool
parser *ansiterm.AnsiParser
}
// NewAnsiWriter returns an io.Writer that provides VT100 terminal emulation on top of a
// Windows console output handle.
func NewAnsiWriter(nFile int) io.Writer {
file, fd := winterm.GetStdFile(nFile)
info, err := winterm.GetConsoleScreenBufferInfo(fd)
if err != nil {
return nil
}
parser := ansiterm.CreateParser("Ground", winterm.CreateWinEventHandler(fd, file))
return &ansiWriter{
file: file,
fd: fd,
infoReset: info,
command: make([]byte, 0, ansiterm.ANSI_MAX_CMD_LENGTH),
escapeSequence: []byte(ansiterm.KEY_ESC_CSI),
parser: parser,
}
}
func (aw *ansiWriter) Fd() uintptr {
return aw.fd
}
// Write writes len(p) bytes from p to the underlying data stream.
func (aw *ansiWriter) Write(p []byte) (total int, err error) {
if len(p) == 0 {
return 0, nil
}
return aw.parser.Parse(p)
}

43
vendor/github.com/moby/term/windows/console.go generated vendored Normal file
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@@ -0,0 +1,43 @@
//go:build windows
// +build windows
package windowsconsole
import (
"os"
"golang.org/x/sys/windows"
)
// GetHandleInfo returns file descriptor and bool indicating whether the file is a console.
func GetHandleInfo(in interface{}) (uintptr, bool) {
switch t := in.(type) {
case *ansiReader:
return t.Fd(), true
case *ansiWriter:
return t.Fd(), true
}
var inFd uintptr
var isTerminal bool
if file, ok := in.(*os.File); ok {
inFd = file.Fd()
isTerminal = isConsole(inFd)
}
return inFd, isTerminal
}
// IsConsole returns true if the given file descriptor is a Windows Console.
// The code assumes that GetConsoleMode will return an error for file descriptors that are not a console.
//
// Deprecated: use [windows.GetConsoleMode] or [golang.org/x/term.IsTerminal].
func IsConsole(fd uintptr) bool {
return isConsole(fd)
}
func isConsole(fd uintptr) bool {
var mode uint32
err := windows.GetConsoleMode(windows.Handle(fd), &mode)
return err == nil
}

5
vendor/github.com/moby/term/windows/doc.go generated vendored Normal file
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@@ -0,0 +1,5 @@
// These files implement ANSI-aware input and output streams for use by the Docker Windows client.
// When asked for the set of standard streams (e.g., stdin, stdout, stderr), the code will create
// and return pseudo-streams that convert ANSI sequences to / from Windows Console API calls.
package windowsconsole