520 lines
16 KiB
C
520 lines
16 KiB
C
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#ifndef _OPENCV3_CORE_H_
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#define _OPENCV3_CORE_H_
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#include <stdint.h>
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#include <stdbool.h>
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// Wrapper for std::vector<string>
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typedef struct CStrings {
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const char** strs;
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int length;
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} CStrings;
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typedef struct ByteArray {
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char* data;
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int length;
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} ByteArray;
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// Wrapper for std::vector<int>
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typedef struct IntVector {
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int* val;
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int length;
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} IntVector;
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// Wrapper for std::vector<float>
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typedef struct FloatVector {
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float* val;
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int length;
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} FloatVector;
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#ifdef __cplusplus
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#include <opencv2/opencv.hpp>
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extern "C" {
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#endif
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typedef struct RawData {
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int width;
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int height;
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struct ByteArray data;
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} RawData;
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// Wrapper for an individual cv::Point2f
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typedef struct Point2f {
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float x;
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float y;
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} Point2f;
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typedef struct Point3f {
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float x;
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float y;
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float z;
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} Point3f;
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// Wrapper for an individual cv::cvPoint
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typedef struct Point {
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int x;
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int y;
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} Point;
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// Wrapper for the vector of Point structs aka std::vector<Point>
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typedef struct Points {
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Point* points;
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int length;
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} Points;
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// Wrapper for the vector of Point2f structs aka std::vector<Point2f>
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typedef struct Points2f {
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Point2f* points;
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int length;
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} Points2f;
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typedef struct Points3f {
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Point3f *points;
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int length;
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} Points3f;
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// Contour is alias for Points
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typedef Points Contour;
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// Contour2f is alias for Points2f
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typedef Points2f Contour2f;
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typedef struct Contours2f {
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Contour2f *contours;
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int length;
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} Contours2f;
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// Contour3f is alias for Points3f
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typedef Points3f Contour3f;
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// Wrapper for the vector of Points3f vectors aka std::vector< std::vector<Point3f> >
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typedef struct Contours3f {
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Contour3f *contours;
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int length;
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} Contours3f;
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// Wrapper for the vector of Points vectors aka std::vector< std::vector<Point> >
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typedef struct Contours {
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Contour* contours;
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int length;
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} Contours;
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// Wrapper for an individual cv::cvRect
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typedef struct Rect {
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int x;
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int y;
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int width;
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int height;
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} Rect;
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// Wrapper for the vector of Rect struct aka std::vector<Rect>
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typedef struct Rects {
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Rect* rects;
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int length;
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} Rects;
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// Wrapper for an individual cv::cvSize
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typedef struct Size {
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int width;
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int height;
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} Size;
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// Wrapper for an individual cv::RotatedRect
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typedef struct RotatedRect {
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Points pts;
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Rect boundingRect;
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Point center;
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Size size;
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double angle;
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} RotatedRect;
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// Wrapper for an individual cv::cvScalar
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typedef struct Scalar {
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double val1;
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double val2;
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double val3;
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double val4;
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} Scalar;
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// Wrapper for a individual cv::KeyPoint
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typedef struct KeyPoint {
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double x;
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double y;
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double size;
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double angle;
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double response;
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int octave;
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int classID;
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} KeyPoint;
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// Wrapper for the vector of KeyPoint struct aka std::vector<KeyPoint>
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typedef struct KeyPoints {
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KeyPoint* keypoints;
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int length;
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} KeyPoints;
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// Wrapper for SimpleBlobDetectorParams aka SimpleBlobDetector::Params
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typedef struct SimpleBlobDetectorParams {
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unsigned char blobColor;
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bool filterByArea;
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bool filterByCircularity;
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bool filterByColor;
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bool filterByConvexity;
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bool filterByInertia;
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float maxArea;
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float maxCircularity;
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float maxConvexity;
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float maxInertiaRatio;
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float maxThreshold;
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float minArea;
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float minCircularity;
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float minConvexity;
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float minDistBetweenBlobs;
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float minInertiaRatio;
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size_t minRepeatability;
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float minThreshold;
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float thresholdStep;
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} SimpleBlobDetectorParams;
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// Wrapper for an individual cv::DMatch
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typedef struct DMatch {
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int queryIdx;
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int trainIdx;
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int imgIdx;
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float distance;
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} DMatch;
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// Wrapper for the vector of DMatch struct aka std::vector<DMatch>
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typedef struct DMatches {
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DMatch* dmatches;
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int length;
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} DMatches;
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// Wrapper for the vector vector of DMatch struct aka std::vector<std::vector<DMatch>>
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typedef struct MultiDMatches {
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DMatches* dmatches;
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int length;
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} MultiDMatches;
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// Wrapper for an individual cv::Moment
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typedef struct Moment {
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double m00;
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double m10;
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double m01;
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double m20;
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double m11;
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double m02;
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double m30;
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double m21;
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double m12;
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double m03;
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double mu20;
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double mu11;
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double mu02;
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double mu30;
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double mu21;
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double mu12;
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double mu03;
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double nu20;
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double nu11;
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double nu02;
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double nu30;
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double nu21;
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double nu12;
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double nu03;
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} Moment;
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#ifdef __cplusplus
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typedef cv::Mat* Mat;
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typedef cv::TermCriteria* TermCriteria;
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typedef cv::RNG* RNG;
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typedef std::vector< cv::Point >* PointVector;
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typedef std::vector< std::vector< cv::Point > >* PointsVector;
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typedef std::vector< cv::Point2f >* Point2fVector;
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typedef std::vector< std::vector< cv::Point2f> >* Points2fVector;
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typedef std::vector< cv::Point3f >* Point3fVector;
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typedef std::vector< std::vector< cv::Point3f > >* Points3fVector;
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#else
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typedef void* Mat;
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typedef void* TermCriteria;
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typedef void* RNG;
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typedef void* PointVector;
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typedef void* PointsVector;
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typedef void* Point2fVector;
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typedef void* Points2fVector;
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typedef void* Point3fVector;
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typedef void* Points3fVector;
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#endif
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// Wrapper for the vector of Mat aka std::vector<Mat>
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typedef struct Mats {
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Mat* mats;
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int length;
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} Mats;
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Mat Mats_get(struct Mats mats, int i);
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struct DMatches MultiDMatches_get(struct MultiDMatches mds, int index);
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struct ByteArray toByteArray(const char* buf, int len);
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void ByteArray_Release(struct ByteArray buf);
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void Contours_Close(struct Contours cs);
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void KeyPoints_Close(struct KeyPoints ks);
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void Rects_Close(struct Rects rs);
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void Mats_Close(struct Mats mats);
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void Point_Close(struct Point p);
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void Points_Close(struct Points ps);
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void DMatches_Close(struct DMatches ds);
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void MultiDMatches_Close(struct MultiDMatches mds);
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Mat Mat_New();
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Mat Mat_NewWithSize(int rows, int cols, int type);
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Mat Mat_NewWithSizes(struct IntVector sizes, int type);
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Mat Mat_NewWithSizesFromScalar(IntVector sizes, int type, Scalar ar);
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Mat Mat_NewWithSizesFromBytes(IntVector sizes, int type, struct ByteArray buf);
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Mat Mat_NewFromScalar(const Scalar ar, int type);
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Mat Mat_NewWithSizeFromScalar(const Scalar ar, int rows, int cols, int type);
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Mat Mat_NewFromBytes(int rows, int cols, int type, struct ByteArray buf);
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Mat Mat_FromPtr(Mat m, int rows, int cols, int type, int prows, int pcols);
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void Mat_Close(Mat m);
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int Mat_Empty(Mat m);
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bool Mat_IsContinuous(Mat m);
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Mat Mat_Clone(Mat m);
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void Mat_CopyTo(Mat m, Mat dst);
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int Mat_Total(Mat m);
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void Mat_Size(Mat m, IntVector* res);
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void Mat_CopyToWithMask(Mat m, Mat dst, Mat mask);
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void Mat_ConvertTo(Mat m, Mat dst, int type);
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void Mat_ConvertToWithParams(Mat m, Mat dst, int type, float alpha, float beta);
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struct ByteArray Mat_ToBytes(Mat m);
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struct ByteArray Mat_DataPtr(Mat m);
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Mat Mat_Region(Mat m, Rect r);
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Mat Mat_Reshape(Mat m, int cn, int rows);
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void Mat_PatchNaNs(Mat m);
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Mat Mat_ConvertFp16(Mat m);
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Scalar Mat_Mean(Mat m);
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Scalar Mat_MeanWithMask(Mat m, Mat mask);
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Mat Mat_Sqrt(Mat m);
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int Mat_Rows(Mat m);
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int Mat_Cols(Mat m);
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int Mat_Channels(Mat m);
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int Mat_Type(Mat m);
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int Mat_Step(Mat m);
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int Mat_ElemSize(Mat m);
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Mat Eye(int rows, int cols, int type);
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Mat Zeros(int rows, int cols, int type);
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Mat Ones(int rows, int cols, int type);
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uint8_t Mat_GetUChar(Mat m, int row, int col);
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uint8_t Mat_GetUChar3(Mat m, int x, int y, int z);
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int8_t Mat_GetSChar(Mat m, int row, int col);
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int8_t Mat_GetSChar3(Mat m, int x, int y, int z);
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int16_t Mat_GetShort(Mat m, int row, int col);
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int16_t Mat_GetShort3(Mat m, int x, int y, int z);
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int32_t Mat_GetInt(Mat m, int row, int col);
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int32_t Mat_GetInt3(Mat m, int x, int y, int z);
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float Mat_GetFloat(Mat m, int row, int col);
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float Mat_GetFloat3(Mat m, int x, int y, int z);
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double Mat_GetDouble(Mat m, int row, int col);
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double Mat_GetDouble3(Mat m, int x, int y, int z);
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void Mat_SetTo(Mat m, Scalar value);
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void Mat_SetUChar(Mat m, int row, int col, uint8_t val);
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void Mat_SetUChar3(Mat m, int x, int y, int z, uint8_t val);
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void Mat_SetSChar(Mat m, int row, int col, int8_t val);
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void Mat_SetSChar3(Mat m, int x, int y, int z, int8_t val);
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void Mat_SetShort(Mat m, int row, int col, int16_t val);
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void Mat_SetShort3(Mat m, int x, int y, int z, int16_t val);
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void Mat_SetInt(Mat m, int row, int col, int32_t val);
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void Mat_SetInt3(Mat m, int x, int y, int z, int32_t val);
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void Mat_SetFloat(Mat m, int row, int col, float val);
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void Mat_SetFloat3(Mat m, int x, int y, int z, float val);
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void Mat_SetDouble(Mat m, int row, int col, double val);
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void Mat_SetDouble3(Mat m, int x, int y, int z, double val);
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void Mat_AddUChar(Mat m, uint8_t val);
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void Mat_SubtractUChar(Mat m, uint8_t val);
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void Mat_MultiplyUChar(Mat m, uint8_t val);
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void Mat_DivideUChar(Mat m, uint8_t val);
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void Mat_AddFloat(Mat m, float val);
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void Mat_SubtractFloat(Mat m, float val);
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void Mat_MultiplyFloat(Mat m, float val);
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void Mat_DivideFloat(Mat m, float val);
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Mat Mat_MultiplyMatrix(Mat x, Mat y);
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Mat Mat_T(Mat x);
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void LUT(Mat src, Mat lut, Mat dst);
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void Mat_AbsDiff(Mat src1, Mat src2, Mat dst);
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void Mat_Add(Mat src1, Mat src2, Mat dst);
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void Mat_AddWeighted(Mat src1, double alpha, Mat src2, double beta, double gamma, Mat dst);
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void Mat_BitwiseAnd(Mat src1, Mat src2, Mat dst);
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void Mat_BitwiseAndWithMask(Mat src1, Mat src2, Mat dst, Mat mask);
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void Mat_BitwiseNot(Mat src1, Mat dst);
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void Mat_BitwiseNotWithMask(Mat src1, Mat dst, Mat mask);
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void Mat_BitwiseOr(Mat src1, Mat src2, Mat dst);
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void Mat_BitwiseOrWithMask(Mat src1, Mat src2, Mat dst, Mat mask);
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void Mat_BitwiseXor(Mat src1, Mat src2, Mat dst);
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void Mat_BitwiseXorWithMask(Mat src1, Mat src2, Mat dst, Mat mask);
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void Mat_Compare(Mat src1, Mat src2, Mat dst, int ct);
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void Mat_BatchDistance(Mat src1, Mat src2, Mat dist, int dtype, Mat nidx, int normType, int K,
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Mat mask, int update, bool crosscheck);
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int Mat_BorderInterpolate(int p, int len, int borderType);
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void Mat_CalcCovarMatrix(Mat samples, Mat covar, Mat mean, int flags, int ctype);
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void Mat_CartToPolar(Mat x, Mat y, Mat magnitude, Mat angle, bool angleInDegrees);
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bool Mat_CheckRange(Mat m);
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void Mat_CompleteSymm(Mat m, bool lowerToUpper);
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void Mat_ConvertScaleAbs(Mat src, Mat dst, double alpha, double beta);
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void Mat_CopyMakeBorder(Mat src, Mat dst, int top, int bottom, int left, int right, int borderType,
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Scalar value);
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int Mat_CountNonZero(Mat src);
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void Mat_DCT(Mat src, Mat dst, int flags);
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double Mat_Determinant(Mat m);
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void Mat_DFT(Mat m, Mat dst, int flags);
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void Mat_Divide(Mat src1, Mat src2, Mat dst);
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bool Mat_Eigen(Mat src, Mat eigenvalues, Mat eigenvectors);
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void Mat_EigenNonSymmetric(Mat src, Mat eigenvalues, Mat eigenvectors);
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void Mat_Exp(Mat src, Mat dst);
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void Mat_ExtractChannel(Mat src, Mat dst, int coi);
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void Mat_FindNonZero(Mat src, Mat idx);
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void Mat_Flip(Mat src, Mat dst, int flipCode);
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void Mat_Gemm(Mat src1, Mat src2, double alpha, Mat src3, double beta, Mat dst, int flags);
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int Mat_GetOptimalDFTSize(int vecsize);
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void Mat_Hconcat(Mat src1, Mat src2, Mat dst);
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void Mat_Vconcat(Mat src1, Mat src2, Mat dst);
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void Rotate(Mat src, Mat dst, int rotationCode);
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void Mat_Idct(Mat src, Mat dst, int flags);
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void Mat_Idft(Mat src, Mat dst, int flags, int nonzeroRows);
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void Mat_InRange(Mat src, Mat lowerb, Mat upperb, Mat dst);
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void Mat_InRangeWithScalar(Mat src, const Scalar lowerb, const Scalar upperb, Mat dst);
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void Mat_InsertChannel(Mat src, Mat dst, int coi);
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double Mat_Invert(Mat src, Mat dst, int flags);
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double KMeans(Mat data, int k, Mat bestLabels, TermCriteria criteria, int attempts, int flags, Mat centers);
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double KMeansPoints(PointVector pts, int k, Mat bestLabels, TermCriteria criteria, int attempts, int flags, Mat centers);
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void Mat_Log(Mat src, Mat dst);
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void Mat_Magnitude(Mat x, Mat y, Mat magnitude);
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void Mat_Max(Mat src1, Mat src2, Mat dst);
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void Mat_MeanStdDev(Mat src, Mat dstMean, Mat dstStdDev);
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void Mat_Merge(struct Mats mats, Mat dst);
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void Mat_Min(Mat src1, Mat src2, Mat dst);
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void Mat_MinMaxIdx(Mat m, double* minVal, double* maxVal, int* minIdx, int* maxIdx);
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void Mat_MinMaxLoc(Mat m, double* minVal, double* maxVal, Point* minLoc, Point* maxLoc);
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void Mat_MixChannels(struct Mats src, struct Mats dst, struct IntVector fromTo);
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void Mat_MulSpectrums(Mat a, Mat b, Mat c, int flags);
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void Mat_Multiply(Mat src1, Mat src2, Mat dst);
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void Mat_MultiplyWithParams(Mat src1, Mat src2, Mat dst, double scale, int dtype);
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void Mat_Subtract(Mat src1, Mat src2, Mat dst);
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void Mat_Normalize(Mat src, Mat dst, double alpha, double beta, int typ);
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double Norm(Mat src1, int normType);
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double NormWithMats(Mat src1, Mat src2, int normType);
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void Mat_PerspectiveTransform(Mat src, Mat dst, Mat tm);
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bool Mat_Solve(Mat src1, Mat src2, Mat dst, int flags);
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int Mat_SolveCubic(Mat coeffs, Mat roots);
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double Mat_SolvePoly(Mat coeffs, Mat roots, int maxIters);
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void Mat_Reduce(Mat src, Mat dst, int dim, int rType, int dType);
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void Mat_Repeat(Mat src, int nY, int nX, Mat dst);
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void Mat_ScaleAdd(Mat src1, double alpha, Mat src2, Mat dst);
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void Mat_SetIdentity(Mat src, double scalar);
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void Mat_Sort(Mat src, Mat dst, int flags);
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void Mat_SortIdx(Mat src, Mat dst, int flags);
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void Mat_Split(Mat src, struct Mats* mats);
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void Mat_Subtract(Mat src1, Mat src2, Mat dst);
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|
Scalar Mat_Trace(Mat src);
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void Mat_Transform(Mat src, Mat dst, Mat tm);
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void Mat_Transpose(Mat src, Mat dst);
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void Mat_PolarToCart(Mat magnitude, Mat degree, Mat x, Mat y, bool angleInDegrees);
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void Mat_Pow(Mat src, double power, Mat dst);
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void Mat_Phase(Mat x, Mat y, Mat angle, bool angleInDegrees);
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Scalar Mat_Sum(Mat src1);
|
||
|
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|
TermCriteria TermCriteria_New(int typ, int maxCount, double epsilon);
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|
|
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|
int64_t GetCVTickCount();
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|
double GetTickFrequency();
|
||
|
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|
Mat Mat_rowRange(Mat m,int startrow,int endrow);
|
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|
Mat Mat_colRange(Mat m,int startrow,int endrow);
|
||
|
|
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|
PointVector PointVector_New();
|
||
|
PointVector PointVector_NewFromPoints(Contour points);
|
||
|
PointVector PointVector_NewFromMat(Mat mat);
|
||
|
Point PointVector_At(PointVector pv, int idx);
|
||
|
void PointVector_Append(PointVector pv, Point p);
|
||
|
int PointVector_Size(PointVector pv);
|
||
|
void PointVector_Close(PointVector pv);
|
||
|
|
||
|
PointsVector PointsVector_New();
|
||
|
PointsVector PointsVector_NewFromPoints(Contours points);
|
||
|
PointVector PointsVector_At(PointsVector psv, int idx);
|
||
|
void PointsVector_Append(PointsVector psv, PointVector pv);
|
||
|
int PointsVector_Size(PointsVector psv);
|
||
|
void PointsVector_Close(PointsVector psv);
|
||
|
|
||
|
Point2fVector Point2fVector_New();
|
||
|
void Point2fVector_Close(Point2fVector pfv);
|
||
|
Point2fVector Point2fVector_NewFromPoints(Contour2f pts);
|
||
|
Point2fVector Point2fVector_NewFromMat(Mat mat);
|
||
|
Point2f Point2fVector_At(Point2fVector pfv, int idx);
|
||
|
int Point2fVector_Size(Point2fVector pfv);
|
||
|
|
||
|
void IntVector_Close(struct IntVector ivec);
|
||
|
|
||
|
void CStrings_Close(struct CStrings cstrs);
|
||
|
|
||
|
RNG TheRNG();
|
||
|
|
||
|
void SetRNGSeed(int seed);
|
||
|
|
||
|
void RNG_Fill(RNG rng, Mat mat, int distType, double a, double b, bool saturateRange);
|
||
|
|
||
|
double RNG_Gaussian(RNG rng, double sigma);
|
||
|
|
||
|
unsigned int RNG_Next(RNG rng);
|
||
|
|
||
|
void RandN(Mat mat, Scalar mean, Scalar stddev);
|
||
|
|
||
|
void RandShuffle(Mat mat);
|
||
|
|
||
|
void RandShuffleWithParams(Mat mat, double iterFactor, RNG rng);
|
||
|
|
||
|
void RandU(Mat mat, Scalar low, Scalar high);
|
||
|
|
||
|
void copyPointVectorToPoint2fVector(PointVector src, Point2fVector dest);
|
||
|
|
||
|
void StdByteVectorInitialize(void* data);
|
||
|
void StdByteVectorFree(void *data);
|
||
|
size_t StdByteVectorLen(void *data);
|
||
|
uint8_t* StdByteVectorData(void *data);
|
||
|
|
||
|
Points2fVector Points2fVector_New();
|
||
|
Points2fVector Points2fVector_NewFromPoints(Contours2f points);
|
||
|
int Points2fVector_Size(Points2fVector ps);
|
||
|
Point2fVector Points2fVector_At(Points2fVector ps, int idx);
|
||
|
void Points2fVector_Append(Points2fVector psv, Point2fVector pv);
|
||
|
void Points2fVector_Close(Points2fVector ps);
|
||
|
|
||
|
Point3fVector Point3fVector_New();
|
||
|
Point3fVector Point3fVector_NewFromPoints(Contour3f points);
|
||
|
Point3fVector Point3fVector_NewFromMat(Mat mat);
|
||
|
void Point3fVector_Append(Point3fVector pfv, Point3f point);
|
||
|
Point3f Point3fVector_At(Point3fVector pfv, int idx);
|
||
|
int Point3fVector_Size(Point3fVector pfv);
|
||
|
void Point3fVector_Close(Point3fVector pv);
|
||
|
Points3fVector Points3fVector_New();
|
||
|
Points3fVector Points3fVector_NewFromPoints(Contours3f points);
|
||
|
int Points3fVector_Size(Points3fVector ps);
|
||
|
Point3fVector Points3fVector_At(Points3fVector ps, int idx);
|
||
|
void Points3fVector_Append(Points3fVector psv, Point3fVector pv);
|
||
|
void Points3fVector_Close(Points3fVector ps);
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#endif //_OPENCV3_CORE_H_
|