Display camera frame
This commit is contained in:
323
vendor/gocv.io/x/gocv/highgui.go
generated
vendored
Normal file
323
vendor/gocv.io/x/gocv/highgui.go
generated
vendored
Normal file
@@ -0,0 +1,323 @@
|
||||
package gocv
|
||||
|
||||
/*
|
||||
#include <stdlib.h>
|
||||
#include "highgui_gocv.h"
|
||||
*/
|
||||
import "C"
|
||||
import (
|
||||
"image"
|
||||
"runtime"
|
||||
"unsafe"
|
||||
)
|
||||
|
||||
// Window is a wrapper around OpenCV's "HighGUI" named windows.
|
||||
// While OpenCV was designed for use in full-scale applications and can be used
|
||||
// within functionally rich UI frameworks (such as Qt*, WinForms*, or Cocoa*)
|
||||
// or without any UI at all, sometimes there it is required to try functionality
|
||||
// quickly and visualize the results. This is what the HighGUI module has been designed for.
|
||||
//
|
||||
// For further details, please see:
|
||||
// http://docs.opencv.org/master/d7/dfc/group__highgui.html
|
||||
//
|
||||
type Window struct {
|
||||
name string
|
||||
open bool
|
||||
}
|
||||
|
||||
// NewWindow creates a new named OpenCV window
|
||||
//
|
||||
// For further details, please see:
|
||||
// http://docs.opencv.org/master/d7/dfc/group__highgui.html#ga5afdf8410934fd099df85c75b2e0888b
|
||||
//
|
||||
func NewWindow(name string) *Window {
|
||||
runtime.LockOSThread()
|
||||
|
||||
cName := C.CString(name)
|
||||
defer C.free(unsafe.Pointer(cName))
|
||||
|
||||
C.Window_New(cName, 0)
|
||||
|
||||
return &Window{name: name, open: true}
|
||||
}
|
||||
|
||||
// Close closes and deletes a named OpenCV Window.
|
||||
//
|
||||
// For further details, please see:
|
||||
// http://docs.opencv.org/master/d7/dfc/group__highgui.html#ga851ccdd6961022d1d5b4c4f255dbab34
|
||||
//
|
||||
func (w *Window) Close() error {
|
||||
cName := C.CString(w.name)
|
||||
defer C.free(unsafe.Pointer(cName))
|
||||
|
||||
C.Window_Close(cName)
|
||||
w.open = false
|
||||
|
||||
runtime.UnlockOSThread()
|
||||
return nil
|
||||
}
|
||||
|
||||
// IsOpen checks to see if the Window seems to be open.
|
||||
func (w *Window) IsOpen() bool {
|
||||
return w.open
|
||||
}
|
||||
|
||||
// WindowFlag value for SetWindowProperty / GetWindowProperty.
|
||||
type WindowFlag float32
|
||||
|
||||
const (
|
||||
// WindowNormal indicates a normal window.
|
||||
WindowNormal WindowFlag = 0
|
||||
|
||||
// WindowFullscreen indicates a full-screen window.
|
||||
WindowFullscreen = 1
|
||||
|
||||
// WindowAutosize indicates a window sized based on the contents.
|
||||
WindowAutosize = 1
|
||||
|
||||
// WindowFreeRatio indicates allow the user to resize without maintaining aspect ratio.
|
||||
WindowFreeRatio = 0x00000100
|
||||
|
||||
// WindowKeepRatio indicates always maintain an aspect ratio that matches the contents.
|
||||
WindowKeepRatio = 0
|
||||
)
|
||||
|
||||
// WindowPropertyFlag flags for SetWindowProperty / GetWindowProperty.
|
||||
type WindowPropertyFlag int
|
||||
|
||||
const (
|
||||
// WindowPropertyFullscreen fullscreen property
|
||||
// (can be WINDOW_NORMAL or WINDOW_FULLSCREEN).
|
||||
WindowPropertyFullscreen WindowPropertyFlag = 0
|
||||
|
||||
// WindowPropertyAutosize is autosize property
|
||||
// (can be WINDOW_NORMAL or WINDOW_AUTOSIZE).
|
||||
WindowPropertyAutosize = 1
|
||||
|
||||
// WindowPropertyAspectRatio window's aspect ration
|
||||
// (can be set to WINDOW_FREERATIO or WINDOW_KEEPRATIO).
|
||||
WindowPropertyAspectRatio = 2
|
||||
|
||||
// WindowPropertyOpenGL opengl support.
|
||||
WindowPropertyOpenGL = 3
|
||||
|
||||
// WindowPropertyVisible or not.
|
||||
WindowPropertyVisible = 4
|
||||
)
|
||||
|
||||
// GetWindowProperty returns properties of a window.
|
||||
//
|
||||
// For further details, please see:
|
||||
// https://docs.opencv.org/master/d7/dfc/group__highgui.html#gaaf9504b8f9cf19024d9d44a14e461656
|
||||
//
|
||||
func (w *Window) GetWindowProperty(flag WindowPropertyFlag) float64 {
|
||||
cName := C.CString(w.name)
|
||||
defer C.free(unsafe.Pointer(cName))
|
||||
|
||||
return float64(C.Window_GetProperty(cName, C.int(flag)))
|
||||
}
|
||||
|
||||
// SetWindowProperty changes parameters of a window dynamically.
|
||||
//
|
||||
// For further details, please see:
|
||||
// https://docs.opencv.org/master/d7/dfc/group__highgui.html#ga66e4a6db4d4e06148bcdfe0d70a5df27
|
||||
//
|
||||
func (w *Window) SetWindowProperty(flag WindowPropertyFlag, value WindowFlag) {
|
||||
cName := C.CString(w.name)
|
||||
defer C.free(unsafe.Pointer(cName))
|
||||
|
||||
C.Window_SetProperty(cName, C.int(flag), C.double(value))
|
||||
}
|
||||
|
||||
// SetWindowTitle updates window title.
|
||||
//
|
||||
// For further details, please see:
|
||||
// https://docs.opencv.org/master/d7/dfc/group__highgui.html#ga56f8849295fd10d0c319724ddb773d96
|
||||
//
|
||||
func (w *Window) SetWindowTitle(title string) {
|
||||
cName := C.CString(w.name)
|
||||
defer C.free(unsafe.Pointer(cName))
|
||||
|
||||
cTitle := C.CString(title)
|
||||
defer C.free(unsafe.Pointer(cTitle))
|
||||
|
||||
C.Window_SetTitle(cName, cTitle)
|
||||
}
|
||||
|
||||
// IMShow displays an image Mat in the specified window.
|
||||
// This function should be followed by the WaitKey function which displays
|
||||
// the image for specified milliseconds. Otherwise, it won't display the image.
|
||||
//
|
||||
// For further details, please see:
|
||||
// http://docs.opencv.org/master/d7/dfc/group__highgui.html#ga453d42fe4cb60e5723281a89973ee563
|
||||
//
|
||||
func (w *Window) IMShow(img Mat) {
|
||||
cName := C.CString(w.name)
|
||||
defer C.free(unsafe.Pointer(cName))
|
||||
|
||||
C.Window_IMShow(cName, img.p)
|
||||
}
|
||||
|
||||
// WaitKey waits for a pressed key.
|
||||
// This function is the only method in OpenCV's HighGUI that can fetch
|
||||
// and handle events, so it needs to be called periodically
|
||||
// for normal event processing
|
||||
//
|
||||
// For further details, please see:
|
||||
// http://docs.opencv.org/master/d7/dfc/group__highgui.html#ga5628525ad33f52eab17feebcfba38bd7
|
||||
//
|
||||
func (w *Window) WaitKey(delay int) int {
|
||||
return int(C.Window_WaitKey(C.int(delay)))
|
||||
}
|
||||
|
||||
// MoveWindow moves window to the specified position.
|
||||
//
|
||||
// For further details, please see:
|
||||
// https://docs.opencv.org/master/d7/dfc/group__highgui.html#ga8d86b207f7211250dbe6e28f76307ffb
|
||||
//
|
||||
func (w *Window) MoveWindow(x, y int) {
|
||||
cName := C.CString(w.name)
|
||||
defer C.free(unsafe.Pointer(cName))
|
||||
|
||||
C.Window_Move(cName, C.int(x), C.int(y))
|
||||
}
|
||||
|
||||
// ResizeWindow resizes window to the specified size.
|
||||
//
|
||||
// For further details, please see:
|
||||
// https://docs.opencv.org/master/d7/dfc/group__highgui.html#ga9e80e080f7ef33f897e415358aee7f7e
|
||||
//
|
||||
func (w *Window) ResizeWindow(width, height int) {
|
||||
cName := C.CString(w.name)
|
||||
defer C.free(unsafe.Pointer(cName))
|
||||
|
||||
C.Window_Resize(cName, C.int(width), C.int(height))
|
||||
}
|
||||
|
||||
// SelectROI selects a Region Of Interest (ROI) on the given image.
|
||||
// It creates a window and allows user to select a ROI using mouse.
|
||||
//
|
||||
// Controls:
|
||||
// use space or enter to finish selection,
|
||||
// use key c to cancel selection (function will return a zero Rect).
|
||||
//
|
||||
// For further details, please see:
|
||||
// https://docs.opencv.org/master/d7/dfc/group__highgui.html#ga8daf4730d3adf7035b6de9be4c469af5
|
||||
//
|
||||
func SelectROI(name string, img Mat) image.Rectangle {
|
||||
cName := C.CString(name)
|
||||
defer C.free(unsafe.Pointer(cName))
|
||||
|
||||
r := C.Window_SelectROI(cName, img.p)
|
||||
rect := image.Rect(int(r.x), int(r.y), int(r.x+r.width), int(r.y+r.height))
|
||||
return rect
|
||||
}
|
||||
|
||||
// SelectROIs selects multiple Regions Of Interest (ROI) on the given image.
|
||||
// It creates a window and allows user to select ROIs using mouse.
|
||||
//
|
||||
// Controls:
|
||||
// use space or enter to finish current selection and start a new one
|
||||
// use esc to terminate multiple ROI selection process
|
||||
//
|
||||
// For further details, please see:
|
||||
// https://docs.opencv.org/master/d7/dfc/group__highgui.html#ga0f11fad74a6432b8055fb21621a0f893
|
||||
//
|
||||
func SelectROIs(name string, img Mat) []image.Rectangle {
|
||||
cName := C.CString(name)
|
||||
defer C.free(unsafe.Pointer(cName))
|
||||
|
||||
ret := C.Window_SelectROIs(cName, img.p)
|
||||
defer C.Rects_Close(ret)
|
||||
|
||||
return toRectangles(ret)
|
||||
}
|
||||
|
||||
// WaitKey that is not attached to a specific Window.
|
||||
// Only use when no Window exists in your application, e.g. command line app.
|
||||
//
|
||||
func WaitKey(delay int) int {
|
||||
return int(C.Window_WaitKey(C.int(delay)))
|
||||
}
|
||||
|
||||
// Trackbar is a wrapper around OpenCV's "HighGUI" window Trackbars.
|
||||
type Trackbar struct {
|
||||
name string
|
||||
parent *Window
|
||||
}
|
||||
|
||||
// CreateTrackbar creates a trackbar and attaches it to the specified window.
|
||||
//
|
||||
// For further details, please see:
|
||||
// https://docs.opencv.org/master/d7/dfc/group__highgui.html#gaf78d2155d30b728fc413803745b67a9b
|
||||
//
|
||||
func (w *Window) CreateTrackbar(name string, max int) *Trackbar {
|
||||
cName := C.CString(w.name)
|
||||
defer C.free(unsafe.Pointer(cName))
|
||||
|
||||
tName := C.CString(name)
|
||||
defer C.free(unsafe.Pointer(tName))
|
||||
|
||||
C.Trackbar_Create(cName, tName, C.int(max))
|
||||
return &Trackbar{name: name, parent: w}
|
||||
}
|
||||
|
||||
// GetPos returns the trackbar position.
|
||||
//
|
||||
// For further details, please see:
|
||||
// https://docs.opencv.org/master/d7/dfc/group__highgui.html#ga122632e9e91b9ec06943472c55d9cda8
|
||||
//
|
||||
func (t *Trackbar) GetPos() int {
|
||||
cName := C.CString(t.parent.name)
|
||||
defer C.free(unsafe.Pointer(cName))
|
||||
|
||||
tName := C.CString(t.name)
|
||||
defer C.free(unsafe.Pointer(tName))
|
||||
|
||||
return int(C.Trackbar_GetPos(cName, tName))
|
||||
}
|
||||
|
||||
// SetPos sets the trackbar position.
|
||||
//
|
||||
// For further details, please see:
|
||||
// https://docs.opencv.org/master/d7/dfc/group__highgui.html#ga67d73c4c9430f13481fd58410d01bd8d
|
||||
//
|
||||
func (t *Trackbar) SetPos(pos int) {
|
||||
cName := C.CString(t.parent.name)
|
||||
defer C.free(unsafe.Pointer(cName))
|
||||
|
||||
tName := C.CString(t.name)
|
||||
defer C.free(unsafe.Pointer(tName))
|
||||
|
||||
C.Trackbar_SetPos(cName, tName, C.int(pos))
|
||||
}
|
||||
|
||||
// SetMin sets the trackbar minimum position.
|
||||
//
|
||||
// For further details, please see:
|
||||
// https://docs.opencv.org/master/d7/dfc/group__highgui.html#gabe26ffe8d2b60cc678895595a581b7aa
|
||||
//
|
||||
func (t *Trackbar) SetMin(pos int) {
|
||||
cName := C.CString(t.parent.name)
|
||||
defer C.free(unsafe.Pointer(cName))
|
||||
|
||||
tName := C.CString(t.name)
|
||||
defer C.free(unsafe.Pointer(tName))
|
||||
|
||||
C.Trackbar_SetMin(cName, tName, C.int(pos))
|
||||
}
|
||||
|
||||
// SetMax sets the trackbar maximum position.
|
||||
//
|
||||
// For further details, please see:
|
||||
// https://docs.opencv.org/master/d7/dfc/group__highgui.html#ga7e5437ccba37f1154b65210902fc4480
|
||||
//
|
||||
func (t *Trackbar) SetMax(pos int) {
|
||||
cName := C.CString(t.parent.name)
|
||||
defer C.free(unsafe.Pointer(cName))
|
||||
|
||||
tName := C.CString(t.name)
|
||||
defer C.free(unsafe.Pointer(tName))
|
||||
|
||||
C.Trackbar_SetMax(cName, tName, C.int(pos))
|
||||
}
|
||||
Reference in New Issue
Block a user